Things I Hope to See in Traveller in 2025 and Beyond

Not sure if I’ve requested this before, but is it possible to make a series of specific planet supplements for Traveller? That is, very specifically themed settings that can be used within the broader Charted Space, but fully developed, more exclusively self contained as a sandbox and strongly themed.

So, you could have a fully developed planet, maybe in a box set with maps and handouts, that is a Jurassic Park-style adventure setting. Then another one with a Bladerunner type setting (or maybe like Alpha Complex in Paranoia?), and then another one with a Baroque-like science-fantasy setting with super-science tech levels, etc.
 
Not sure if I’ve requested this before, but is it possible to make a series of specific planet supplements for Traveller? That is, very specifically themed settings that can be used within the broader Charted Space, but fully developed, more exclusively self contained as a sandbox and strongly themed.

So, you could have a fully developed planet, maybe in a box set with maps and handouts, that is a Jurassic Park-style adventure setting. Then another one with a Bladerunner type setting (or maybe like Alpha Complex in Paranoia?), and then another one with a Baroque-like science-fantasy setting with super-science tech levels, etc.
Perhaps with information about the rest of that single system, too.
 
One plot twist that could give more player agency to the assassination is the PCs being involved to the point where their actions might save the Grand Princesses Ciencia even (or perhaps especially) if her parents are killed. Then it's not just Dulinor against some vague resistance, but against the surviving heir and the continued fight to kill her while trying to hang on to the throne himself. Very destructive and that one survival changes everything that comes after it and no one could know how things would play out. The Glorious Empire already mentions that the Aslan Ambassador took bullets and died shielding her, so it's not much of a stretch to have her escape (hopefully with PC help).

In an almost 20 year old weekly campaign I was in, during mid campaign (we started in 1105 and ended it in 1220) our group was at Capital at the Assassination of Stephron. One player, our Noble was at the Palace and another player, (who recently lost his character and made a new one) was an Vargr IRIS operative who managed to flee the palace with a critically injured and dying Ciencia in a portable medbed.

For the rest of the campaign, the Vargr who posed as a smuggler and ex-pirate (as we did not know in-game or out of game that he was an IRIS agent or the crate had the Grand Princess inside it) managed to convince the noble in our group to let him travel with us. I know that he brought with him a crate with the frozen body of the Princess, but i do not remember why we never bothered to ask him about it.

But for the whole campaign all of us had a long-going personal task each that we wanted to complete, and his was to find a way to bring the Princess back from her almost dead state and place her on the throne. I remember us going to various odd contacts on all aspects of the racial/social status axis with the Vargr who seemed to have the strangest connections from low life scum in the hinter worlds to naval admirals who bowed to him and even the so called real Stephron.

The last thing we did in the campaign after our ship misjumped and drifted in deep space during the years 1130-1140's and we resurfaced in the New Era as a RCES team found our ship. We worked for them and the Vargr and his crate were still with us.

Sometime in 1220's, we found ourselves in capital (there were no mad Lucan/Virus thing in that campaign) Just a mad anagethic-addicted emperor and a group of sycophantic nobles that was scared of him as he acted like Stalin did.
The Vargr, I remember ended up to challenge Emperor Lucan to a sword duel in front of all the nobles at court and there claimed his title as an operative of IRIS and gave emperor Lucan the offer to either willingly step down as a fraud, or to defeat him in a fair fight with a blade. While this was happening, some in our group managed to stealthily sneak in teh Vargr's crate to the Imperial hospital within the palace and started to hook up the create to an alien machine we got in the Zhodani space, an ancient device that we had stolen from the scout library at Reference and some other things we had found in the campaign.

The Vargr managed to kill Lucan, but not before he himself was mortally wounded. He managed to flee the throne room as guards chased him and come down to where we were and the last scene that happened was that he activated the crate we had and the last thing his character saw was that Princess Ciencia awoke and was healed. As the scene closed, the Princess looked at him and knelt down and kissed him on his forehead.

lol, writing this brings so many memories back and there are tears in my eyes.

And yes, I managed to marry that player last year and we now have a 10 weeks old son. And a small hamster named Ciencia (the third).
 
In an almost 20 year old weekly campaign I was in, during mid campaign (we started in 1105 and ended it in 1220) our group was at Capital at the Assassination of Stephron. One player, our Noble was at the Palace and another player, (who recently lost his character and made a new one) was an Vargr IRIS operative who managed to flee the palace with a critically injured and dying Ciencia in a portable medbed.

For the rest of the campaign, the Vargr who posed as a smuggler and ex-pirate (as we did not know in-game or out of game that he was an IRIS agent or the crate had the Grand Princess inside it) managed to convince the noble in our group to let him travel with us. I know that he brought with him a crate with the frozen body of the Princess, but i do not remember why we never bothered to ask him about it.

But for the whole campaign all of us had a long-going personal task each that we wanted to complete, and his was to find a way to bring the Princess back from her almost dead state and place her on the throne. I remember us going to various odd contacts on all aspects of the racial/social status axis with the Vargr who seemed to have the strangest connections from low life scum in the hinter worlds to naval admirals who bowed to him and even the so called real Stephron.

The last thing we did in the campaign after our ship misjumped and drifted in deep space during the years 1130-1140's and we resurfaced in the New Era as a RCES team found our ship. We worked for them and the Vargr and his crate were still with us.

Sometime in 1220's, we found ourselves in capital (there were no mad Lucan/Virus thing in that campaign) Just a mad anagethic-addicted emperor and a group of sycophantic nobles that was scared of him as he acted like Stalin did.
The Vargr, I remember ended up to challenge Emperor Lucan to a sword duel in front of all the nobles at court and there claimed his title as an operative of IRIS and gave emperor Lucan the offer to either willingly step down as a fraud, or to defeat him in a fair fight with a blade. While this was happening, some in our group managed to stealthily sneak in teh Vargr's crate to the Imperial hospital within the palace and started to hook up the create to an alien machine we got in the Zhodani space, an ancient device that we had stolen from the scout library at Reference and some other things we had found in the campaign.

The Vargr managed to kill Lucan, but not before he himself was mortally wounded. He managed to flee the throne room as guards chased him and come down to where we were and the last scene that happened was that he activated the crate we had and the last thing his character saw was that Princess Ciencia awoke and was healed. As the scene closed, the Princess looked at him and knelt down and kissed him on his forehead.

lol, writing this brings so many memories back and there are tears in my eyes.

And yes, I managed to marry that player last year and we now have a 10 weeks old son. And a small hamster named Ciencia (the third).
I love it. I’m running an Ancients campaign with Ciencia as an NPC. She’s been activate like the rest and is growing in power. Lots of fun and I can’t wait to see what they do next since I killed the emperor in the middle of everything else.
 
One idea I toy with is what happens when the PCs discover the Secret of the Ancients - surely a big enough deal to get you an all expenses paid J6 trip to Capital (with intervals similar to the DGP house campaign) and of course they are in the queue for the audience just behind Dulinor...

Plus there is the whole Varian-Lucan subplot they can be involved in.

And the existence of GURPS Traveller shows yes there are multiple timelines and you can save Stephon or Ciencia or Varian.
 
I ran the original CT A:3 three times, and a fourth time as a much modified T2300 adventure. It ended in a TPK every time. So no one could reveal the secrets from that one.

I ran the original A:12 SotA once, at the end the PCs were given a simple choice, keep Grandfather a secret or face the consequences.

Consequences were left to the player's imagination but hints were instant disintegration, memory alteration, or psionic possession. The consequences were really that most of the scientific community are too wedded to their own pet theories to take any notice of the crackpot theories of some adventurous types who aren't even real archaeologists... just like the real world when anyone mentions anything that goes against the accepted narrative of human pre-history :)
 
People who know too much, tend to disappear.

Or, find themselves, accidentally, falling out of open windows from high rises.


 
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Or their prison guards go to sleep at the same time as the camera system goes out, and no one does their rounds as scheduled for a bit.
 
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