Strom said:I would've just had Conan standing on a huge pile of corpses while some scantily clad babe hugs his left leg... 8)
Jacek said:Strom said:I would've just had Conan standing on a huge pile of corpses while some scantily clad babe hugs his left leg... 8)
Haven't I seen that somewhere...?
Oh, yes. Here you go
And the link for a bigger version:http://img291.imageshack.us/img291/1849/50961710.jpg
Demetrio said:I'm sure the artist in question is skilled, but I'd say either he/she's had too little time to work on the cover or the subject matter isn't really his/her forte.
VincentDarlage said:Demetrio said:I'm sure the artist in question is skilled, but I'd say either he/she's had too little time to work on the cover or the subject matter isn't really his/her forte.
I think his or her skill is debatable. The muscles on the left forearm do not look right. I'd argue the mucles on the whole arm are not correct for the action shown. Every time I try to mimic the pose (but swinging my left like it has a heavy sword) my torso twists - it isn't straight on as he painted it. Also - why is Rambonan swinging his sword with his left hand?
Something is wrong with the right hand pole-arm - the way it fits between the guard's chest and Rambonan's right arm. Also, although the man has a shadow behind him, neither Rambonan nor the weapon casts a shadow on the front of the man. The light source is very bright on Rambonan's back, but not as bright on the guards, their weapons, the shocked statue/column, or on the thief hanging from the rope.
The whole musculature is off for the action depicted. The wavy hair and Stallone-like face is also distracting. I am left wondering if the artist has ever read an REH story - or if he has ever taken a class in anatomy for artists. Any way I look at it, it is a poor painting. I hope Mongoose hires Chris Quilliams to replace it since the work is apparently going to be delayed anyway.
If it had been me, I would have painted a scene implied in "The God in the Bowl" - a scene with Conan sneaking through Kallian Publico's Temple, the great museum and antique house of Numalia, just prior to Arus's discovery. Perhaps the scene could have shown Conan dropping down from the trap door in the roof, holding the diagram Aztrias Petanius gave him to show the location of the Zamorian goblet.
So far, the only non-Quilliams art I have liked in this line was the cover for Tales of the Black Kingdoms. It might be worth hiring him again. That was a pretty darn good cover.
Lord High Munchkin said:The Conan cover I liked best (by any artist) was 'Tales of the Black Kingdom'.
VincentDarlage said:Well, not to belabour the point, but if someone doesn't like my work, I would rather know why the person doesn't like it than just a generic "I don't like it." Knowing exactly why someone doesn't like it helps me improve. I cannot improve with a generic "I don't like it."
Since I prefer exact examples of problems with my own writing, I always offer the same when I criticize someone else's work. If I wasn't willing to take criticism, I wouldn't put my work out for public display. If this artist wants to grow and improve, he needs to know what he is doing that causes me to dislike his work.
Others may like the things I dislike - and as an artist he has to decide whose points are more valid. I have to do that as well. I have been raked over the coals on a few things here on these boards and have used that to improve (hopefully). A few things people hate, others have liked, so I have had to decide who had the more valid point. Can't please everyone. However, I always appreciate an exact example of something, than a generic, "well, I didn't like it." Because that is what I want out of criticism, that is what I offer.
At any rate, it is just an opinion. The artist can take it or leave it. Since he was hired, and the piece was accepted by Mongoose, someone must like the style and the work, so it isn't like my opinion is the final word on the subject. I am sure the artist can find plenty of opinions quite the opposite of mine.
An example of this is in our differing opinions of musculature. I think muscles in art should reflect what muscles actually look like, not made-up muscles. I don't think muscles and how the human body twists and moves is a matter of personal interpretation, but a set of rules on how the body works.
That said, if you find my criticism of that piece offensive, I can always delete it for you.
PrinceYyrkoon said:I personally think about that piece of art, that the artist has no concept whatsoever of anatomy, colour, the chosen medium, composition or veiwer angle or depth, and, in my opinion, shows no signs of ever being able to grasp the basics of visual creation, and, shouldn't, really, expect to make a career out of it.
Does that help him? Probably not.
VincentDarlage said:PrinceYyrkoon said:I personally think about that piece of art, that the artist has no concept whatsoever of anatomy, colour, the chosen medium, composition or veiwer angle or depth, and, in my opinion, shows no signs of ever being able to grasp the basics of visual creation, and, shouldn't, really, expect to make a career out of it.
Does that help him? Probably not.
Probably the last segment of your criticism is unhelpful. I would hate to be judged on a single work whether or not I should 'make a career out of it.' Obviously he is good enough to make sales - but this particular piece is horrid. I don't even know who the artist is, so I don't know what else he has done, so I can't compare this piece with others. However, most of your other points give him reasons why this piece fails.
Another side of it is this: If Mongoose knows exactly what the customers like and dislike, that also helps them decide which artists to use and how to direct them. So even if it doesn't help the artist, it may help Mongoose's art director and management.