kafka
Mongoose
Also, it is important to remember that Traveller characters are a bunch of hitchhikers going from world to world. The norm is not to have starships but rather making enough to eat (why does almost every adventure begin in the Starport bar - cheap eats & digs) and then another trip. What motivates people, it is certainly, money but rather that is part of the larger Cold Equations that come into play...therefore, unlike D&D when you collect loot just go out sack the next ecosystem (well...that is what I dungeon essentially is)...Traveller tries to maintain a harmony. And, if you are ever wondering why the amounts that a patron offer is so low - check out almost any Lonely Planet for Bottom End (or whatever they call it) - these are the places your character hangs out.