Target said:
Give it TD on the Heavy Phasing thing, otherwise it really just a railgun & advanced Missle rack on the hull 6 version or give some fwd arc Light Multi thingy luvin.
Quite funny about the T-Bolt thing, Centauri Amar with 2 flights still a piece of Dog poo, I think it needs 4, wouldn't be that scary but 2 T-bolts per ship would become scary.
Loved the comment " Stupid T-Bolt violating the rules by actually being useful " :lol:
Good ideas but I wouldn't want the phasing pulse cannon to have different traits that the one on the Nemesis (I'm quite keen on the idea that a "medium laser" is a "medium laser" regardless of what ship you put it on...although you can change arc and/or attack dice.
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Pegasus Heavy Frigate V3 - Skirmish - EA Crusade Era
Developed as a technology demonstrator for what would later be used to construct the Nemesis class destroyer, the Pegasus Frigate was designed to be a well armored, fast and powerful skirmisher to act as a rapid deployment vessel with a "multi-role" capability, able to make EA presence known at the furthest reaches of it's domain. Unfortunately, problems with integrating the advanced computer and weapon systems resulted in a serious power drain on the engines, greatly reducing the performance of the vessel, which could only be partially rectified by removing large sections of the armour plating and all strictly unnecessary ship systems. The result was a leaner, and much frailer, ship that performed adequately as a demonstrator of the new technology but ultimately was never approved for mass production, deemed as non "cost-effective" compared to the existing Chronos Attack Frigate.
Name: Class/PL: Pegasus Heavy Frigate / Skirmish
Crew Quality: Troops: 1
Speed: 7 In Service: 2266+
Turns: 1/45º Craft: None
Hull: 6 Special Rules: Jump Point, Flight Computer, Interceptors 1
Damage: 12 / 4 Crew: 14 / 4
Weapon Range Arc AD Special
Missile Rack 30 F 1 Precise, Super AP
Heavy Phasing Pulse Cannon 12 F 3 AP, Double Damage
Light Multi-Phased Cutter 10 P 2 AP, Mini Beam, Twin-Linked
Light Multi-Phased Cutter 10 S 2 AP, Mini Beam, Twin-Linked
Light Multi-Phased Cutter 10 A 2 AP, Mini Beam, Twin-Linked
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Pegasus - Light Carrier Variant V2 - Skirmish - EA Crusade Era
Developed as a technology demonstrator for what would later be used to construct the Nemesis class destroyer, the Pegasus Frigate was designed to be a well armored, fast and powerful skirmisher to act as a rapid deployment vessel with a "multi-role" capability, able to make EA presence known at the furthest reaches of it's domain. This early variant had much of the advanced armour plating removed to add modular fighter bay launch sections. Unfortunately, integrating these additional systems and crew quarters led to many compromises with the proposed upgrades to the ships computer and navigation systems.
Name: Class/PL: Pegasus - Light Carrier Variant / Skirmish
Crew Quality: Troops: 1
Speed: 8 In Service: 2266+
Turns: 2/45º Craft: 2 x Thunderbolt
Hull: 5 Special Rules: Jump Point, Interceptors 2
Damage: 12 / 4 Crew: 14 / 4
Weapon Range Arc AD Special
Heavy Phasing Pulse Cannon 12 F 2 AP, Double Damage
Light Multi-Phased Cutter 10 P 2 AP, Mini Beam, Twin-Linked
Light Multi-Phased Cutter 10 S 2 AP, Mini Beam, Twin-Linked
Particle Beams 5 T 4 Anti-Fighter, Weak
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I added the extra T-bolt but reduced the hits just like the other one so this version is VERY frail!
I would quite like a scout variant but then the EA Delphi probably makes it unlikely the EA ever develops one. I like the idea of making it a modular ship (i.e. designed to perform many different roles deping on weapons / engines fit.