Jak Nazryth
Mongoose
After a couple of weeks of delay (The final GURPS game was last week, this week we are switching to Traveller) I will finally be kicking off my Traveller campaign.
Already a few ideas are being discussed between a few of the experienced players and those brand new to Traveller. One of their ideas (depending on how they roll characters) is to become pirate hunters.
One of their "business plans" is to find, attack, and take over star ships owned and operated by pirates, raiders, corsairs, and the like. Either taking over a better ship for their own use, or simply selling whole or in parts by stripping major components. They surmise that since "it's a pirate ship" nobody will care if they take it out of commission and sell it.
Much easier said than done of course, but it brings up a point.
They will be mostly in the Trojan Reach, or Beyond, possibly the edge of Spinward Marches. Out of 3I space, but not too far out.
How exactly does "the law" work when "claiming" pirate or raider ships for your own in open space?
Is it similar to laying claim to a space hulk?
Does the bank still own the ship if it's not yet paid off even though it's in the "wilderness" being used for illicit purposes? Will it simply be impounded by the local system and ownership transferred to the government? Does ii even make since for a group of corsairs, pirates, or raiders to make payments to a bank anyway? Or is it most likely a stolen ship anyway? What about stripping the major components like sensors, drives, things like that? Are engines and other major components tracked like some modern car engines? Modern Chop Shops sometimes grind the V.I.N. and manufacture/serial numbers off the engine blocks etc..
I've never really given a lot of thought to the subject, but this is one direction the players might go. I know the idea of taking down a corsair will be very hard to do, and it depends on what ship they start off with. I've got that covered.
I just need thoughts / advice on how the whole "transfer of title" happens when it comes to... "I got attacked, now I own their ship" scenarios... especially when banks many not always be involved.
Do local systems generally let "victims" keep things like that, or is it more like a small percentage? Would you need something like a letter of marque? Or even a "pirate hunter license" to make it official?
Already a few ideas are being discussed between a few of the experienced players and those brand new to Traveller. One of their ideas (depending on how they roll characters) is to become pirate hunters.
One of their "business plans" is to find, attack, and take over star ships owned and operated by pirates, raiders, corsairs, and the like. Either taking over a better ship for their own use, or simply selling whole or in parts by stripping major components. They surmise that since "it's a pirate ship" nobody will care if they take it out of commission and sell it.
Much easier said than done of course, but it brings up a point.
They will be mostly in the Trojan Reach, or Beyond, possibly the edge of Spinward Marches. Out of 3I space, but not too far out.
How exactly does "the law" work when "claiming" pirate or raider ships for your own in open space?
Is it similar to laying claim to a space hulk?
Does the bank still own the ship if it's not yet paid off even though it's in the "wilderness" being used for illicit purposes? Will it simply be impounded by the local system and ownership transferred to the government? Does ii even make since for a group of corsairs, pirates, or raiders to make payments to a bank anyway? Or is it most likely a stolen ship anyway? What about stripping the major components like sensors, drives, things like that? Are engines and other major components tracked like some modern car engines? Modern Chop Shops sometimes grind the V.I.N. and manufacture/serial numbers off the engine blocks etc..
I've never really given a lot of thought to the subject, but this is one direction the players might go. I know the idea of taking down a corsair will be very hard to do, and it depends on what ship they start off with. I've got that covered.
I just need thoughts / advice on how the whole "transfer of title" happens when it comes to... "I got attacked, now I own their ship" scenarios... especially when banks many not always be involved.
Do local systems generally let "victims" keep things like that, or is it more like a small percentage? Would you need something like a letter of marque? Or even a "pirate hunter license" to make it official?