I am running Pirates of Drinax and the players have the Harrier and a beat Far Trader. They have done some successful buying and selling and have the ship shares to spend on the Harrier. I don’t see times or costs or difficulties listed to say add a turret, state rooms, boarding mechanisms, etc. These variables would surly be modified by tech, port type, if the players are performing the work or if they have to pay others, etc. Is there a supplement or some home brew stuff or ideas out there for this? It’s going to be something that is done semi often through out this very long advernture I am sure.