Lord David the Denied
Mongoose
Init sinking won't go away until the you-go-I-go turn sequence does. It really is that simple. If you want one you have to accept the other.
Of course, you can aggressively destroy the little bleeders. Most init sinking is done with low level ships that are poorly defended, so employ your fighters to hunt them down, use your own init sinks as hunter-killers, or just use the boresight beams you can't get onto something better...
Of course, you can aggressively destroy the little bleeders. Most init sinking is done with low level ships that are poorly defended, so employ your fighters to hunt them down, use your own init sinks as hunter-killers, or just use the boresight beams you can't get onto something better...