Stellar Debris sizes

Poi

Mongoose
How big should an Asteroid Field be? The rulebook says 6 square inches, but I assume it should say 6 inches square, ie 6" x 6"

How about Dust Clouds? About the same?

I'm planning on grabbing some images off the net to make up some counters to place on my tabletop during games. Flat scenery allows me to park ships on it.
 
yea thats about right, but you can make them any size really and shape, it makes it more realistic and looks a whole lot better on the table.
i use my own art for nebula, laminated then polystyrene asteroids on small base stems, gives it a good 3d look and the asteroids mark the edge of the field, check em out on my vree/centauri pic post
 
Poi said:
How big should an Asteroid Field be? The rulebook says 6 square inches, but I assume it should say 6 inches square, ie 6" x 6"

How about Dust Clouds? About the same?

I'm planning on grabbing some images off the net to make up some counters to place on my tabletop during games. Flat scenery allows me to park ships on it.

am i going crazy? 6 square inches, is 6 inches square!
 
I use the 6x6 as a guideline, ie, don't make stellar terrain much bigger than that. That easily fits on a regular sheet of paper.

I've got plenty of terrain you can print, check out the "resource" page of epicarmycard.com

Chern
 
Poi said:
6 square inches might be 1x6, 2x3 etc.
6 inches square is 6x6.

I'm with Poi. 6 inches square is actually 36 square inches.

My terrain pieces tend to be around 6" long and 2" wide. So don't fit into either category, but I tend to use more than one.
 
6 square inches is not synonymous with 6 inches square[d] where the [d] has been dropped due to common speech (and 6 squared is of course 36).
 
Just take it as 6'' by 6''. Don't think of it mathmatically, just in terms of measurements (like a piece of wood). Also if the terrain is 6'' by 6'' then it would have an area of 36'', hence calling it 6'' squared.
 
Also, try using terrain that isn't square. It makes things a little more difficult to get the cheesy along the edge shot in.


Dave
 
Not to mention that nature pretty much never uses straight lines. You're much more likely to get a squiggly, miss-shaped mass; imagine dropping an egg into a frying pan from a foot or two up and the rough and highly irregular outline you'd get. Like the splat from a paintball.
 
I went for square areas for asteroids because I use model rocks and it's easier to check LOS and ship placement that way (for me anyway). Dust clouds are irregular.

I took a leaf out of VASSAL's book for debris and use either 6", 8" or 10" sections, random chances for each.
 
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