Jak Nazryth
Mongoose
Now that you have to pay for common space, even though you don't need it... still don't understand THAT particular rule, if I could wave a magic wand and instantly change one thing in the Mongoose rules (and every traveller rule) I would make the following changes. I think "common space" is supposed to take the place of "Luxuries" but do you still get the bonus to high passengers?
Small Cabin = 1 ton. Bascially a place of a bed that can fold up with a desk and basic storage under it. For low class passengers and working passengers. Just a place to sleep. Must use public toilets and showers etc..
Basic Cabin = 2 tons, can hold up 2 passengers normally or 4 (double bunk beds) for "steerage" class. No fresher, passengers must use public facilities.
State Room = 3 tons (As drawn in every plan)... same as a cabin but with a fresher and small kitchenette. The basic Traveller Stateroom
Larger Staterooms = Varies, simply add more tons, price of ticket is based on total area, say 1000 credits per "square" per jump. You can have suites with multiple bedrooms and living areas, etc.. for the ultra luxury suites.
Common space = must equal half the total tonnage of all crew and passenger accommodations. This includes corridors, lifts, vertical access shafts, airlocks, at least one public fresher, basic lounges and basic galleys.
Luxuries = Higher class accommodations like bars, galleys that serve real food instead of protein paste that is reconstituted into a "standard" meal by a standard galley equipment.
In that way you can swap out a stateroom for another internal component of equal size.
My biggest problem as an Architect pretending to be a space ship designer, is when my players want to "swap out 1 stateroom for a library". On a spreadsheet it's easy because they are both 4 tons. On a deck plan.... we all know the stateroom is really 3 tons, so a 4 ton box won't fit. The swap out is not so simple. It has never worked. That is what I would change. If you have to pay for common space now, simply remove it from the stateroom size and price completely.
Small Cabin = 1 ton. Bascially a place of a bed that can fold up with a desk and basic storage under it. For low class passengers and working passengers. Just a place to sleep. Must use public toilets and showers etc..
Basic Cabin = 2 tons, can hold up 2 passengers normally or 4 (double bunk beds) for "steerage" class. No fresher, passengers must use public facilities.
State Room = 3 tons (As drawn in every plan)... same as a cabin but with a fresher and small kitchenette. The basic Traveller Stateroom
Larger Staterooms = Varies, simply add more tons, price of ticket is based on total area, say 1000 credits per "square" per jump. You can have suites with multiple bedrooms and living areas, etc.. for the ultra luxury suites.
Common space = must equal half the total tonnage of all crew and passenger accommodations. This includes corridors, lifts, vertical access shafts, airlocks, at least one public fresher, basic lounges and basic galleys.
Luxuries = Higher class accommodations like bars, galleys that serve real food instead of protein paste that is reconstituted into a "standard" meal by a standard galley equipment.
In that way you can swap out a stateroom for another internal component of equal size.
My biggest problem as an Architect pretending to be a space ship designer, is when my players want to "swap out 1 stateroom for a library". On a spreadsheet it's easy because they are both 4 tons. On a deck plan.... we all know the stateroom is really 3 tons, so a 4 ton box won't fit. The swap out is not so simple. It has never worked. That is what I would change. If you have to pay for common space now, simply remove it from the stateroom size and price completely.