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NEW from earth side R&D. took a night but converted four tau wepons.

Name: EMP grenade
Range:6"
Damage:D6+2
Type:pack
Traits:LZ(1), if an EMP hit a veacal( M8,M9, air craft(grounded), any fouth mechs) may not do actions for that tern. there systems are fryed :twisted:

Name:Puls carbine
Range:18"
Damage:2xD6+2
Type:squad
Traits: Under slung:if model has EMP grenades add 6" to EMP range.

Name:pulse rifle
Rang:30"
Damage:2xD6+2
Type: squad
Traits: auto

Name:rail rifle
Range:36"
Damage:2xD10
Type: pack
Traits: Piercing/3

So there. Remember, THIS IS EXSPAREMENTEL! I dont know if the EMP or Rail rifle would work in a game.

Enjoy!
 
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