I'm going to be a little vague in this post as I'm having a 5 minute time out at work and so haven't got my copy of the mainbook in front of me. :?
Looking at the definitions of Law Levels the other day I got a feeling (which could be wrong) that the last column that refers to visitors etc seemed to discourage offworlders at average LL and above, and yet felt that high level starports would attract visitors, and authorities would want this to generate revenue
I was thinking of using the base law level of a system for law encounters/weapons etc, and then modifing the level for reaction to visitors by the planets Starport type, using the Starport mod to TL (or half that) as a negative modifier. Eg. Starport A, Base Law Level 9, attitude to visitors 3 (or 6).
What do people think or am I missing something e.g. high law levels = paranoid governments?
Looking at the definitions of Law Levels the other day I got a feeling (which could be wrong) that the last column that refers to visitors etc seemed to discourage offworlders at average LL and above, and yet felt that high level starports would attract visitors, and authorities would want this to generate revenue
I was thinking of using the base law level of a system for law encounters/weapons etc, and then modifing the level for reaction to visitors by the planets Starport type, using the Starport mod to TL (or half that) as a negative modifier. Eg. Starport A, Base Law Level 9, attitude to visitors 3 (or 6).
What do people think or am I missing something e.g. high law levels = paranoid governments?