"Trade"s not all that hard. It would still be very comparable to todays shipping. You have "X" amount of cargo that needs to go to any given port. A number that can be easily determined of "Freight carriers" will be needed to carry these known quantities of cargo. These Freight Carriers, by and large, will only accept contracts that allow them to ship the freight with a profit margin. This price varies somewhat, because various people/companies have varying levels of overhead and debt. However, a solid average can be obtained.
Anyways, the bottom line is, big freighters have much bigger costs, but since they carry much more, their profit margin covers it. But they will also be locked into only shipping lanes that require cargo of that volume.
Smaller ships exist because there are ports that require lesser amounts of "X" cargo, but smaller ships also have smaller costs, so can turn profits on these smaller volume cargoes.
That is the fundamentals of cargo shipping. Put the right size ship on the right volume shipping lane, and you make profits. Put too large a ship on too small a shipping lane and they fail. Small ships can't operate on large shipping lanes because they can't offer a per ton shipping price that beats what the large ships charge due to their volume.
So the small ships stay on the shipping lanes the large ships can't use, because there they can charge more per ton, and still cover their costs despite the much smaller volume.
So build planet side, using our real world shipping as your model, and then apply these fundamental principles to space lanes, and you will quickly see, and understand why, you will see large freighters on only certain lanes, and smaller freighters on others. The larger the population and wealth of the destination, the larger the freighters are going there. The smaller the wealth and population at the destination, the smaller the ships are that go there.
So yes, small cargo ships HAVE to operate along the smaller population and wealth shipping lanes, because in order to be successful you have to fill your cargo bays up, at a price that makes it profitable, yet still low enough to be competitive.
The real question is, does the campaign plans support the route along which the ship size the group has should take? Probably not. Only campaigns planned out to occur along low population and low wealth shipping lanes would work in any kind of "realistic" fashion.
But with a fundamental understanding of how it has to work, you can make it work. Close to realistic too.
Anyways, the bottom line is, big freighters have much bigger costs, but since they carry much more, their profit margin covers it. But they will also be locked into only shipping lanes that require cargo of that volume.
Smaller ships exist because there are ports that require lesser amounts of "X" cargo, but smaller ships also have smaller costs, so can turn profits on these smaller volume cargoes.
That is the fundamentals of cargo shipping. Put the right size ship on the right volume shipping lane, and you make profits. Put too large a ship on too small a shipping lane and they fail. Small ships can't operate on large shipping lanes because they can't offer a per ton shipping price that beats what the large ships charge due to their volume.
So the small ships stay on the shipping lanes the large ships can't use, because there they can charge more per ton, and still cover their costs despite the much smaller volume.
So build planet side, using our real world shipping as your model, and then apply these fundamental principles to space lanes, and you will quickly see, and understand why, you will see large freighters on only certain lanes, and smaller freighters on others. The larger the population and wealth of the destination, the larger the freighters are going there. The smaller the wealth and population at the destination, the smaller the ships are that go there.
So yes, small cargo ships HAVE to operate along the smaller population and wealth shipping lanes, because in order to be successful you have to fill your cargo bays up, at a price that makes it profitable, yet still low enough to be competitive.
The real question is, does the campaign plans support the route along which the ship size the group has should take? Probably not. Only campaigns planned out to occur along low population and low wealth shipping lanes would work in any kind of "realistic" fashion.
But with a fundamental understanding of how it has to work, you can make it work. Close to realistic too.