Spirit Magic

daxos232

Mongoose
I've got a few questions about spirit magic and how it works.

1. characters who know the Spirit Walking skill can see and communicate with spirits and such. They have to enter a trance to use this. Are they still in the trance while communicating or interacting with the spirit, or does it end and then they have the abilities listed?

2. A spirit cannot be seen, unless you have a shaman who uses his Spirit Walking skill, or you have a divine, sorcery, or common magic spell that enables you to see the spirit? is the spirit still on the spirit plane or are those other spells only enabling you to see the spirit if its is on the material plane?

3. The spirits listed in MRQ2 do not have a Resilience skill. Would they use their Persistence instead? I downloaded the free sample of the Necromancy book, and its Daughter of Winter NPC spirit has a Resilience skill. So i'm not sure why one has the skill and the others do not.
 
daxos232 said:
3. The spirits listed in MRQ2 do not have a Resilience skill. Would they use their Persistence instead? I downloaded the free sample of the Necromancy book, and its Daughter of Winter NPC spirit has a Resilience skill. So i'm not sure why one has the skill and the others do not.
The spirits in the Spirit Magic section don't have physical stats so they can't take physical damage and thus don't need Resilience. The DoW appears to be something like a nymph from old RQ3 which can manifest a physical body with hit points and thus needs resilience.

Phil Hibbs.

edit: Actually the spirits in the core rules have Hit Points, so not sure how that's supposed to work - Simon Hibbs. P.S Isn't it annoying when visiting free-loaders start posing under your account. Tsk!
 
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