Spell casting costs

Jarec

Mongoose
Maybe it's me but I can't find anything to indicate what sort of costs people would charge for spell casting. I see you can hire an Acolyte or Priest for a ridiculously small fee but clearly they will not be throwing in Divine Spells for that amount.

Already had a character in my group lose an arm and they are looking for a temple to get a Regrow Limb so was just wondering what would be an appropriate cost.
 
How about 1,000 SP (as a donation to the cult, of course), per Hit Point regenerated?

Really though, these kinds of costs have to be GM determined to a large degree. Different cults will charge different rates depending on cult affiliation, magic being worked (someone has to pray for that divine spell), and the urgency of the magic.
 
That was kind of the ballpark I was thinking about, just wondering if anything had come up during playtesting. I seem to remember that classic RQ had some values for temple service prices.

I didn't want to make it quest for reward based as in most circumstances a temple is unlikely to use a group of non initiate inexperienced ex farm hands to do something when they have rune level types hanging around making the place look untidy.
 
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