SpaceQuest - What is Coming. . .

soltakss said:
soltakss said:
So, I can see a very modular system being used for SpaceQuest where you can build spaceships using various component parts. You could even have different technology owned by different species and so build species-specific craft.

As an example, in Star Trek, the Federation had Phasers and Romulans had Disrupters (or was that Klingons? It was probably Klingons), so you'd have different technology types doing similar damage but from different angles.

Space travel is another example. Star Trek has faster than light warp speed and wormhole jumps, Star Wars has jumps into hyperspace, then travel between them and jumps back into normal space, Babylon 5 has Jump Gates and Jump Points, with hyerspace travel, each would be a technology type owned by a series of species or cultures.

One of my ideas for a space setting involved aliens having jump point technology, being able to generate jump points from big ships and travelling that way, but humans had inferior technology, so they couldn't generate large enough stable jump points from ships, so they built stationary jump gates instead, with the technology focussing inwards to a stable point rather than outwards to an unstable point. Of course, this was a huge technological leap and enabled each colony to have its own jump gate with cheap interstellar travel by non-jump-enabled ships, opening space travel and trade to the masses rather than the priviliged few.

The trick is being able to write up the technology in believable, simple modular ways. RuneQuest has the perfect opportunity to do this. I hope they do.

This was done many moons ago, when Traveller: The New Era was created. Its architecture rules merged Traveller with 2300AD and Twilight:2000; i.e. it became a house design system for building things representing three distinct settings, two of which had incompatible (read: different) space mechanics. And it went so far as to include other rules to implement technology: half a dozen ways to cross interstellar space (including wormholes, subspace, jumpspace, stargates), reaction engines and reactionless engines, fantasy elements, weapons and technology progression paradigms, etc.

Lots of great ideas, but too detailed for me.
 
msprange said:
Hi guys,
The current front runners, however, are (in no particular order) Judge Dredd, STrontium Dog, and on the far left side, Nemesis the Warlock. . . .

I thought that all of the above sort of in the same mulitverse - plus would add Rogue Trooper and associated spin offs - the new fighter squadron one was not bad - 89'ers or something similar

plus of course Durham Red has her own novels and future universe which enjoy esp the Cthulhuesque / Event Horizon story - that was good.

sort of 2000AD quest?
 
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