Solomani Confederation (Military)

Confederation Navy: Armaments and Neapolitans

G. If you want to budgetize this, there are only three available disadvantages.

H. Energy inefficiency is not available to turret based weapon systems.

I. Inaccuracy for a turret would spread it to the weapon systems it hosts.

J. Inflated size would mean two hundred kilogrammes more, but doesn't mean more available internal usable volume, just a fatter turret.

K. To put that in perspective, instead of allocating one tonne per hundred for a turret, you allocate one and one fifth tonne per hundred.
 
Confederation Navy: Armaments and Neapolitans

L. Though, logic dictates that in order to permit a similar inflation by the hosted three weapon systems, you do get an extra one hundred and fifty kilogrammes extra volume inside.

M. For said installed weapon systems, inaccuracy doesn't matter, if you never need to shoot.

N. And, again, energy inefficiency is explicitly excluded, as an option.

O. The problem with inflation is, when installing them in a non inflated weapons platform.

P. Though, that does cause contradictions when transplanting them into virtual existence on a non inflated fixed mount.
 
Confederation Navy: Armaments and Neapolitans

Q. Usually, when an enlarged component is refitted, we make up the difference by taking it out of cargo.

R. That's not usually how it works in real life.

S. Modular components either fit in their slot, or they don't.

T. We could say, that because they are easier to manufacture, because of larger parts, Confederation produced turrets cost three quarters that of default, at the expense of being one quarter larger.

U. Which would explain the popularity of virtually enlarged fixed mounts.
 
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Confederation Navy: Armaments and Neapolitans

V. Which does leave us with the intermodularity with other turrets and fixed mountings.

W. Fixed mountings are virtual, and we just virtually enlarge them, and get a twenty five percent discount.

X. Single and double default turrets probably could find the space to fit one or two enlarged weapon systems, inside.

Y. Quadruple turrets, inflated, cheaper and upto four enlarged weapon systems.

Z. Quadruple turrets, default, maybe three enlarged weapon systems.
 
Confederation Navy: Armaments and Neapolitans

1. So, standard Solomani Neapolitan turret would weigh in at one and one fifth tonne.

2. Cost two megastarbux, one and four fifths since it's mass production.

3. Requires one power point to come online, five if using the beam laser that round.

4. Each turret with one or more missile racks holds 12 missiles (missile racks on Firmpoints hold four missiles).

5. I'll assume that that Firmpoints variant applies to the mounted fixture option.

6. Each Hardpoint-mounted sandcaster holds 20 sand canisters and costs Cr25000 to refill.

7. Sandcasters on Firmpoints hold four canisters and cost Cr5000 to refill.

8. Again, I'll assume the Firmpoints variant applies to the mounted fixture option.

9. Though, I would have thought canisters would be six or seven, per caster.
 
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