Sutek said:
Confused about your post, yes. The rules, no.
I have never seen the DR factored in as a negative modifier to the attack roll, only as a negative modifer to damage and as a DV increase for the purposes of Finesse. You're jsut thinking of the other way around, which is totally valid, but I jsut didn't see it.
One mans DV Increase is another man's Attack Penalty. In the strictest terms it's neither an increase to DV nor an attack penalty as the success of the attack isn't affected. It's more of a degree of success mechanic.
Truthfully though Ranged Finesse needs to be fixed. The problem is a balance question though. Not having knowledge of the playtesters notes and the developers notes I don't know why Ranged Finesse is limited like it is.
If Ranged Finesse is treated like Normal Finesse does that imbalance things to make the archer build better than a standard melee build?
I'm going to be thinking while I type so this might end up a disjointed analsys of Standrag Melee vs ranged Combat.
Minimum feat required for Ranged Finesse is Simple Weapons, Point Blank Shot, Precise Shot and Ranged Finesse minimum level for this is level one.
Minimum feat requirement for Melee Finesse Fighter is Simple Weapons. Mimimum Level is one.
For the first comparisions lets use simple weapons. BAB will be +1 and opponents defense will be a base of 10. We will compare Hunting Bow/War Spear. We will compare against Leather armor. The Bow will be at range of 30 feat as the feat requires. No Attribute bonuses will be used for this test.
The Hunting Bow will finesse past the opponents armor on a roll of 12 or higher. And will do 2-9 points of damage. On a roll of 8 - 11 the attack will hit but not bypass the armor completely. Over four rounds with one finesse and none finesse the Hunting bow will average seven points of damage. (Finesse can only be used every other round.) If all attacks bypass armor the damage goes up to 11. And if none bypass armor the damages goes to 3. Without using finesse the average output for the bow over four rounds would be 6 damage.
The War Spear will finesse past an opponents armor on a roll of 13 or higher. And will hit but not bypass armor on a roll of 9-12. Over four rounds assuming that one attack bypasses the armor and one hits but does not bypass and two attack miss, the war spear will average seven points of damage. Right now the Hunting Bow is on par with the war spear. Though if all attacks bypass armor the damage goes 22 on average. If all hit but none bypass the armor the average damage is 6. The same as the bow with out using finesse.
So the war spear equals the bow in none finessed combat. In Finessed Combat the spear is twice as effective. Changing to a mail shirt and a +6 BAB bonus this happens.
The Bow will average 6 Damage if one attack bypasses the armor and the other does not. 1 damage if neither attack bypasses. 11 if both bypass.
The Spear on the other hand will have eight attacks. Assuming that two of the main attacks bypass and 2 of the main attacks hit but fail to bypass. The spear will do 12 damage. This doesn't even include damage from iterative attacks, whic with the same split of hitting and bypassing would add another 12 points of damage. If all attacks hit but don't bypass the armor than the spearmen would still do 8 points of damage. If all hit and avoided armor than he would do 44 points of damage.
So does 30ft of distance equal the ability to do 2x to 4x the damage?
This is before you factor in ability scores to damage. The war spear at first level with a +2 bonus to str would be able to power attack for five additional points of damage with out much of a decrease in accuracy. That's at first level and only a 14 str and one feat. Weapon Focus helps offset that penalty and still leaves a feat for this build.
Obviously unbalanced towards the melee fighter.
If we made Ranged Finesse equal to Melee Finesse than damage output would be about equal at 30 feet and slightly less at 50 feet as the bonus point of damage from Point Blank Shot would be loss.
This seems fair in the comparison of Bow vs War Spear since the war spear can gain the benefits of power attack while the bowmen would be able to use range to his advantage.
Let's see how this holds up with better weapons.
First level builds again, Bossonian Longbow vs Two Handed use of the War Sword. Same armor and Defense values and same base attack. I will assume the user of the Bossonian Longbow is Bossonian so that we don't need an extra feat slot for the build. This does stack the to hit bonus one point more in favor of the archer but that would be counteracted by the swordsmen feat of Weapon focus. So the archer still is only one point better in the ability to attack than the swordsman just like the hunting bow vs war spear when the bow is at 30 feat. In four rounds of combat assuming all attacks hit but only half bypass armor.
Longbow will do 13 points of damage.
War Sword will do 18 points of damage
If no attack bypass armor
the longbow does 9 damage
the war sword does 10 damage.
So the war sword has a clear advantage here. Upping the armor to a mail shirt and the BAB to +6 yeilds
the longbow will the same amount of damage as above as the additional one point of DR has no effect against the bow when it fails to finesse.
The War Sword will do 32 points damage on a half bypass half don't spread.
If none bypass the war sword will only do 12 points of damage. Which is only slightly better than before. Moving the armor one DR up would reduce the none bypass damage down to 4. While the none bypass damage of the Longbow would be 3. Increase the DR to seven and the average output of the War Sword if non bypasses would be zero while the longbow would be at one. Now this is only because the AP value of the longbow is a 5. The Stygian Bow would be even worse off even with the same damage die.
But what would happen if the bow could finesse like melee weapons. Let's go back to the +1 BAB. For simplicty I'm going to seperate the results into this. This is within 30ft
Weapon Dmg when all bypass/ Dmg When non bypass/ Dmg when 1/2 bypass 1/2 don't
Longbow 30 / 22 / 26
War Sword 26 / 10 / 18
Now let's see it at +6 BAB and a Mail Shirt
Longbow 60 / 44 / 52
War Sword 42 / 12 / 36
Wow, the Bow just came off a lot better. So letting Bows finesse like melee attack can be over powered once iterative attacks start. Though that's with a Bossonian Bow and Point Blank Shot. Though again Power Attack could out do that quite easily.
Here's my fix for Ranged Finesse. Make it a combat option like feint using the feats description in the book minus the range part. Anyone can do it but they have to use a full round action to line the opponent up.
Then add a feat.
Improved Ranged Finesse said:
Requirements: Precise Shot Benefits: You can perform Ranged Finesse as a Move Equivalant Action.
And then add
Greater Ranged Finesse said:
Requirements: Precise Shot, Improved Ranged Finesse, BAB +6 Benefits: You can perfom Ranged Finesse as a free action.
I thinkt hat would help to make it balanced, yet not since you need to sink feats into for it to be really usefull.
Thoughts?
And I apologize for the long post.