GypsyComet said:
As an old gamer and netizen, the software-as-service business model sickens me, and I would not support it.
I'm that way on many things as well. Frex, I don't particularly care for WotCs new online "tools" for D&D 4e nor how their business model for it mirror's online games like WoW.
However, I do realize that in the case of a character generator (or starship generator or world builder, etc) , what I'm really interested in is the output of that program more than the program itself - IE, the character, the starship, the world, etc. As long as I can download that output, keep it indefinitely, and load it into other "tools" like a word processor or spreadsheet (and this part is important)
and still have access to that data in a modifiable form even after I stopped paying for the access to the generator(s), then I can be a little more supportive of that business model. Particularly if it can be set up as either a subscription based model and an ala carte, pay as you go model so that people can choose either.
Is this my preferred solution? Not really. The only reason I mention this is that I know it provides some advantages for the company, as well as for the consumer.
- as an online service provided through a browser interface, if properly done it will support any operating system that has a browser available to it. This gives it the widest possible market, as just about every current OS option out there has a browser available for it.
- distribution of software and updates. By having it a host based service, any software updates can be applied immediately, and all customers benefit from them. No worrying about installation and upgrade issues.
- reduced support issues.costs. Again, because everything's on the host, no worries about bad disks, improper programs, etc being shipped/downloaded/etc. Fewer installation issues due to firewalls, etc.
Basically, if it comes down to the choice of these tools being provided as a "software-as-service" model, or not at all, I would choose the "software-as-service" model, IF it met my conditions above and was reasonably priced - no more than $9.95 a month or $0.10-$0.25 a download. Obviously, the lower the price per month, the more likely I'm to use it, at least for the durations of my campaigns.