Etepete
Mongoose
Running a pirate campaign at the moment. Players are lvl 3, kind of pushing their luck on their own little privateer merchant vessel. We're using the narrative system for boardings, which is taking a high toll on both crew and opponents. Basically, I suppose this is because of the low level of the characters. I've got three major irks with the system I hoped you might help me out with for a better houserule version.
1. Supporting the crew is a bit too efficient. I want to get my players off the general mass combat, and onto the poop of the enemy vessel, engaging the officers in epic duels. Any thoughts?
2. Both sides are quite massacred until one side reaches 50%. Maybe bringing a bit more morale rules into it might save some precious buccaneer lives. As it is, the boards are quite awash with blood, and the ship needs to recrew between every action.
3. I'm fine with not having historical accuracy in the game, but as it is, the component rule really restricts the ships in a weird way. Any large ship, for instance, should have moorings, maybe some components, like moorings or another row of oars should be free at some sizes?
4. We really really need some detailed charts for the waters off Zingara down to Stygia. D'ye know any maps what might serve? Something I can repaint a bit for reefs, harbours and other stuff.
....we're only running pirate. Is it worth the bother buying Free Companies just for the narrative combat rules?
1. Supporting the crew is a bit too efficient. I want to get my players off the general mass combat, and onto the poop of the enemy vessel, engaging the officers in epic duels. Any thoughts?
2. Both sides are quite massacred until one side reaches 50%. Maybe bringing a bit more morale rules into it might save some precious buccaneer lives. As it is, the boards are quite awash with blood, and the ship needs to recrew between every action.
3. I'm fine with not having historical accuracy in the game, but as it is, the component rule really restricts the ships in a weird way. Any large ship, for instance, should have moorings, maybe some components, like moorings or another row of oars should be free at some sizes?
4. We really really need some detailed charts for the waters off Zingara down to Stygia. D'ye know any maps what might serve? Something I can repaint a bit for reefs, harbours and other stuff.
....we're only running pirate. Is it worth the bother buying Free Companies just for the narrative combat rules?