sideranautae
Mongoose
I've been modifying the skill list to make it more adventurer/explorer oriented. I got rid of all the green grocer & merchant stuff. Combined the ship engineering skills.
Eliminated Comms.
Gun combat is more valuable now. It includes training on, combat with guns. If you don't have it, you are plus +2 to get hit in a shoot out/combat as you are untrained and are apt to do stupid stuff that exposes you.
Got rid of legal and Admin skills.
Thinking of a skill called Damage Control. (just have to decide what it does)
Any ideas about other skill changes?
Eliminated Comms.
Gun combat is more valuable now. It includes training on, combat with guns. If you don't have it, you are plus +2 to get hit in a shoot out/combat as you are untrained and are apt to do stupid stuff that exposes you.
Got rid of legal and Admin skills.
Thinking of a skill called Damage Control. (just have to decide what it does)
Any ideas about other skill changes?