Should the MI use tanks

Should the Mobile Infantary use Tanks?

  • Yes

    Votes: 0 0.0%
  • No

    Votes: 0 0.0%
  • Whatever, I don't care this is retarded

    Votes: 0 0.0%

  • Total voters
    0
Ok, first off, your completly missing the point if you ever thought I was the voice of reason, showing a deficent sense of humour.

Secoundly Im affraid what your doing ius ignoring anything anyone says that doesnt support your point of view. Thats narrow minded.
The people who don'tr want to see MI equiped with tanks are willing to see them in the game in just about any form you care to mention as long as they are not standard Mobile Infantary equipmenmt!
If one side in an arguament is just repeating the same tired arguament over and over, and saying stuff about punching people in the face and insulting people rather than provide coherant arguaments THAT IS BEING CLOSED MINDED.

Like I've said about 50 times already, noone cares if Hiro writes some rules and fluff for Tanks in SST and gets it published in S&P, we just don'tr want to see the background and setting of the game changed so Tanks find their way into the main army list.
You wont even conceed that much...
God you're right Im so clossed minded.
 
Hiromoon said:
MaxSteiner said:
B) TAC Fighters are used by the fleet, not the MI, and SST is about the MI.
Then by that it shouldn't be in.

MaxSteiner said:
A) At least TAC fighters appear in one of the sources!

Forgot point A hiro.
A+B= Shouldn't end up in the core rule book.
A or B in seclusion, who cares?
And no Hiro, before you say it yet again, a piece of rejected concept art isn't a sign of tanks appearing in one of the sources.
 
That's really just it, Max. It's not standard equipment.. heck, the one I came up with wasn't intended to be something standard for the army lists.


And Max, your point B contradicted your point A.

And yes it does Max. Deny it as much as you like, it does.
 
Um, are you able to read my posts before posting something sarky? :D
I didn't say that one contradicted the other anywhere in that.
I said that both added togethder were a pretty strong indicator that something didn't fit in the setting.

But screw all this arguing in circles, cause as I've said before your argumentative style is actually just contradicting what the other side says ('No it isn't' :lol: :lol: ).

Could you please explain to me how a tank is going to be any cop in the actual game against Arachnids?
You'd have to give it hover or flying for it to be able to keep up, and it just ends up being redundant when you have TAC fighters doesnt it?
 
MaxSteiner said:
Secoundly Im affraid what your doing ius ignoring anything anyone says that doesnt support your point of view. Thats narrow minded.


You also know nothing about debate, I am not ignoring it - I disagree with it.

Being Narrow Minded is being intolerant of other peoples view or opinions, like you are Max - and thats the actual definition of being Narrow Minded. I may disagree, but I am not intollerant of them.

You started this Thread simply to start arguments - as usual, thats your way. You only REALLY get testy when you know you can't win easily.


MaxSteiner said:
Ok, first off, your completly missing the point if you ever thought I was the voice of reason, showing a deficent sense of humour.


Actually Max, I was taking the p**s there - we are back where we were a year ago with you being pompous and missing the point again.

Max mate, you can be a nice bloke - when you aren't going out of your way to stir things up.

 
MaxSteiner said:
Lieutenant Rasczak said:
Air Assets were a big part of 40k before SST was published, should we get rid of them too.

[/color]

Which edition are you talking here if you don't mind me asking?

The rules for the Imperial Navy first appeard officially in "Imperial Armour Volume One" first published in Jan 2003.
 
I like being snarky with you because you make it so easy, Max. If you were likable at all I'd find it difficult. ;)

Alright, by looking at the design they were going with, you'll see it's built for speed. The average arachnid doesn't seem to be built for break neck paces (I mean, they outran Warrior bugs in civilian cargo haulers). So while critters like the Guard Bug and Warrior Bug are able to out run or run down a man (even one in a Power Suit who's not jumping), a vehicle can keep pace.

TAC fighters are only available as long as the air is safe for them, like any aircraft. Anti Aircraft fire is the bane of aircraft, and Plasma bugs seem rather adept at knocking them out of the air.

The tank also provides direct fire support, meaning you have less of a chance to miss where with TAC Fighters (and this has been found with the venerable A-10, a plane that was built for ground support) is just too fast to be entirely accurate all the time.
 
Lieutenant Rasczak said:
You also know nothing about debate, I am not ignoring it - I disagree with it.

Im sorry mate, you were the one who started banding around narrow mindedness. This is a case of the pot calling the kettle black.

You started this Thread simply to start arguments - as usual, thats your way. You only REALLY get testy when you know you can't win easily.[/color]

No I didn't, I direct you toward the first post in this thread.


Actually Max, I was taking the p**s there - we are back where we were a year ago with you being pompous and missing the point again.
Its interesting to note how many times you have to add that isn't it Lt.? Maybe you should start adding emoticons to your posts, it'd save alot of misunderstanding.

Max mate, you can be a nice bloke - when you aren't going out of your way to stir things up.
[/color]
This isn't going out of my way to stir things up, I could go alot further :lol:
 
Lieutenant Rasczak said:
MaxSteiner said:
Lieutenant Rasczak said:
Air Assets were a big part of 40k before SST was published, should we get rid of them too.

[/color]

Which edition are you talking here if you don't mind me asking?

The rules for the Imperial Navy first appeard officially in "Imperial Armour Volume One" first published in Jan 2003.

Way past my time in 40K
... Thats not alot before SST was published though was it?
 
MaxSteiner said:
Lieutenant Rasczak said:
MaxSteiner said:
Which edition are you talking here if you don't mind me asking?

The rules for the Imperial Navy first appeard officially in "Imperial Armour Volume One" first published in Jan 2003.

Way past my time in 40K
... Thats not alot before SST was published though was it?

Two years is more than enough for official rules, the rules for flyers existed way before that - but only as unofficial journal articles.
 
Well, I could still throw that in there if you want, Max. Besides, I thought that stuff was a given. I mean, we spent most of our time talking planetary lift requirements, commonality of ammunition supplies... But the only time we came near the actual abilities of the vehicle was when the topic of undermining came up.
 
Hiromoon said:
Well, I could still throw that in there if you want, Max. Besides, I thought that stuff was a given. I mean, we spent most of our time talking planetary lift requirements, commonality of ammunition supplies... But the only time we came near the actual abilities of the vehicle was when the topic of undermining came up.

I think they assume that SICON and the MI are too stupid to cope with undermining, there are always ways to deal with any problem.

Support Tanks (for example) would be an excellent way of dealing with Plasma Bugs.
 
So does it get a rules rewrite so it can ignore the effects of beat feet?
And what does this fast moving tank have in the way of hand to hand abilities?
 
Wasn't a point, just a question, I thought you were going with that space marine glider in Rogue Trader when you mentioned air support thats all.
 
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