Ship's Locker: Out of the Closet

That would be the AssLite.

Going through the smallarm options, an assault barrel drops the three dice to two dice, though you get plus two on quickdraw.

Essentially, twenty two long rifle.

Carbine barrel gets you nothing, except a slightly cheaper barrel, and minus one on damage.

It's an interesting question as to reconfiguring the Clash/Ten into either a marksman or light machine gun variant, only in the sense that it makes life easier for the quartermaster and the armourer.

That was one reason why I thought, within Traveller game mechanics, the snub submachine gun would still be viable for close quarters.
 
Advanced Combat Rifle

Q. We don't really want to change the longarm receiver.

R. In fact, despite the money it might save, probably would be rather counter productive.

S. It can absorb six factors of recoil - three dice plus automatic/three.

T. Compare that to assault receiver, with four factors.

U. As well as the potential for overheating.
 
Advanced Combat Rifle

V. The other aspect to consider is ammunition capacity.

W. Increasing it by fifty percent appears to have no game mechanic detriment, besides cost and weight.

X. In our case, it's just a small hop from forty to forty five rounds, assuming rifle intermediate of default thirty.

Y. Does this matter?

Z. NATO practice appears to be two hundred rounds plus; Ukrainian experience is six hundred plus, if they meet Russians.
 
Advanced Combat Rifle

1. Three dice ball ammunition seems fairly legal.

2. Mass production on any planet with a technological level ten industrial base.

3. Likely, civilian variants for hunting and target shooting.

4. Models would be semi automatic, though, presumably, you probably could, illegally, modify them to fully automatic.

5. Best bang for buck would be an explosive bullet.

6. Costs six times default, though at a quarter starbux, that's pretty cheap.

7. Three dice default, plus one freebie, plus one dice per three dice default, would be total five dice damage.

8. That would put it in the destructive category.

9. And, the bunny rabbit is likely to be atomized.
 
Advanced Combat Rifle

A. I would assume that the size of the bang would be linked to the calibre of the bullet.

B. Since damage inflicted by the bang is predetermined, for a three dice bullet, it would be two extra dice.

C. So, if we were to switch the barrel to an assault one, while the direct kinetic damage drops by one dice, explosive damage would remain the same.

D. That means, three dice (minus one dice), plus one dice, plus one dice (one dice per three full damage dice),

E. So, whatever modifications to the kinetic damage dice, it will include plus two dice of explosive damage.

F. The lowest tier, minimal barrel, would be three times half dice, plus two full dice.
 
Advanced Combat Rifle

G. Exploding bullets are going to be illegal, for civilian use.

H. As I'm pretty sure that any ammunition with five dice of damage is going to very restricted.

I. What it does do, is compensate for the drop in damage and range, if you use an assault barrel, or shorter.

J. We never did have an advanced (semi) automatic pistol.

K. Use a handgun barrel, less punch, but a helluva lot more range.
 
Advanced Combat Rifle

L. Eighty percent of four hundred fifty is ninety metres.

M. Quarter is twenty two and a half metres.

N. Stockless upto twenty five metres.

O. That's going to be pretty accurate for a handgun, at close quarters.

P. Or, with an assault barrel, full automatic, exploding bullets.
 
Advanced Combat Rifle

Q. Confederation Cutting/Edge Close Combat CAVALRY Carbine.

R. The rifle barrel is replaced by the carbine barrel.

S. There is no game mechanic benefit to this, as you didn't even get plus one to quickdraw.

T. Range drops to four hundred five metres, which actually is unlikely to really disadvantage the average soldier in most instances.

U. The barrel, and the platform, becomes slightly lighter, and slightly cheaper.
 
Advanced Combat Rifle

V. The export and civilian models are marketed as Clash/Ten.

W. The export model comes with the default forty round magazine, though can utilize a forty five round magazine.

X. The civilian model has a ten round magazine, but can take the forty and forty five round magazine variants.

Y. The civilian model is also semi automatic only.

Z. The forty five round magazine doesn't fit into a default advanced combat rifle magazine well.
 
Advanced Combat Rifle

1. This may sound a little contradictory.

2. But going by the gun design, the receiver is modified to increase organic ammunition capacity.

3. The magazine can be manufactured to take advantage of that.

4. Going by the given rules, I'd say a larger magazine than the receiver is designed for, is incompatible.

5. You can extend or shrink the magazine, based on the organic ammunition capacity.

6. I would have though that at a certain capacity, the magazine is obviously bananasized.

7. For the intermediate rifle bullet, forty five seems the optimum magazine capacity.

8. Local laws would regulate how large of magazine capacity a smallarm may have.

9. Might even require the attachment of a fixed magazine.
 
Advanced Combat Rifle

A. The default advanced combat rifle available Imperiumwide.

B. I don't know quite how other political entities outside the Imperium deal with particular niche, between the invention of the semi automatic rifle, and that of the gauss one.

C. I'm going to say that the adoption of Confederation Cutting/Edge Close Combat CAVALRY Carbine is highly encouraged within the Confederation, if not somewhat subsidized

D. The export version is sold to military forces outside of the Confederation, especially within the Solomani Sphere, without any subsidies.

E. The civilian variant is highly appreciated by shooting enthusiasts and hunters.

F. Having double the range of the technological level seven assault rifle.
 
Advanced Combat Rifle

G. Why would the Imperium tolerate wholesale export of Confederation smallarms into their territory?

H. Possibly, because the Confederation Cutting/Edge Close Combat CAVALRY Carbine is inferior to the default advanced combat rifle.

I. It has no gyrostabilization, ten percent shorter range, and minus one to damage.

J. Which would also sully the civilian version, as less threatening, due to the downgraded performance, since law enforcement is likely equipped with the default advanced combat rifle.

K. But the point being would be to have a pipeline to send large numbers of paramilitary smallarms into the Solomani Sphere.
 
Advanced Combat Rifle

L. Why does the Confederation want to arm the enemy?

M. Besides for foreign exchange.

N. It's part of the Phoenix Project.

O. Instead of trying to hide large arms caches, they want to openly move them around the Sphere.

P. And, if some undocumented guns disappear enroute, who'll notice?
 
Last edited:
Advanced Combat Rifle

Q. Standard configuration, for both the Confederation and export models are hinged stock, increased ammunition capacity receiver, default electronics, carbine barrel, and flash suppressor/grenade adapter.

R. I'm using the term hinged stock, since folding stock has been defined as something substandard.

S. Hinged stock is a full stock, hinged that it folds towards the main body of the gun.

T. I suppose that the price of the hinges, plus attachment to both the stock and gun, has some nominal cost.

U. Five starbux, ten starbux?
 
Advanced Combat Rifle

V. Rules allow one section of gun to be freely modularized.

W. A very long barrel allows range to increase to five hundred sixty two and a half metres.

X. Organic telescope permits ignoring upto minus two on negative range modifiers.

Y. Heavy very long barrel would be used as a medium machine gun.

Z. Default very long for anti material role, though I think you'd need that five dice exploding bullet to have an effect.
 
The Dome Paradox: A Loophole in Newton's Laws

Chapters:
0:00-2:41 Norton's Dome
2:41-4:33 Why should we care?
4:33- 5:15 Hand-wavey explanation
5:15-6:41 Newtonian Determinism
6:41-7:14 Uniqueness Theorem
7:14-8:37 Multiple solutions
8:37-9:05 Breaking determinism
9:05-11:51 Lipschitz Continuity
11:51-14:15 Breaking NEWTONIAN determinism
14:14-14:51 Hate for the dome
14:51-16:48 Why not discard the problematic solution?
16:48-19:51 Does the dome break Newton's 1st Law?
19:51 What does the dome mean for physics?


The ball has free will.


image.jpg

ZSiAbEysv3wXzM03uD1r3GwA2umraaDpVeis5Win38-_4N3ql79pFaKuSYrqXfq_tbUqgQ
 
Nah, its a maths trick. The equation is not reality, anymore than a wavefunction is reality. They are mathematical tricks, sadly too many physicists think they are part of reality itself. But then they have been tying themselves in knots for years now (yes it is a bad pun). This is just another type of Zeon paradox, but this time with differential equations (which are themselves approximations)


The reality is you could never get a ball to sit so perfectly on a dome, fluctuations in the positions of fundamental particles would cause temporary shifts in position. Then there is a fact that a dome is described using Pi, and Pi is an irrational number.

When a physicist says that reality behaves in such and such a way because of quantum mechanics they are speaking to religion not science. When they say there are two solutions they usually renormalise to get rid of the one that can't exist :)

Equations can provide insight - see Maxwell (or better yet the work of all the other scientists at the same time and yet we call them Maxwell's equations), but usually all they do is describe and model. They can't explain. Which is why theories are only as good as the last experiment to not prove them wrong yet :)
It's why we can not explain quantum woo woo, or gravity, or black hole singularities or load of other things.

As a footnote his maths isn't wrong, many people have tried to find fault, its just that maths doesn't always describe the universe we live in and spmetime we have to cheat to get the maths to work to describe the universe we live in.
 
Last edited:
I would suppose all those electrons orbiting the nucleus can unbalance the ball.

Not to mention all those tachyons free radicalizing all over the place.
 
Electrons don't orbit the nucleus in any currently accepted scientific model beyond the lies we tell school kids.

It's a good idea to first find out what an electron actually is...

As to tachyons, the vast majority of pop-science get those completely wrong as well.
 
Why My Watergun Design Got The CIA's Attention..

I built the most powerful water gun ever made! And in this video i'll show you exactly how i did it!

In this video we’ll dive into all the engineering magic what makes this water gun so powerful. From custom-designed air tanks and solenoid valves to the use of thermo electric cooling elements that freeze water into ice pellets, every part of this project has been optimized for maximum power.

But does this still count as a water gun, or does it belong in a entirely new category?




1. We could probably have a greater pressurized chamber.

2. There is no air resistance in a vacuum.

3. In theory, ice bullets (and ice dagger) are supposedly perfect assassination weapon systems.

4. Logistically speaking, you probably won't run out of ammunition.

5. Though, I'm thinking, a crossbow bolt aimed at the airlock should puncture a space suit.
 
Back
Top