Ship's Locker: Out of the Closet

There Is Something Faster Than Light

How an argument between Einstein and Bohr changed quantum mechanics forever.

And special thanks to Thierry Avignon, Benjamin Vest, and Lionel Jacubowiez of the Institut d'Optique Graduate School - Laboratoire d'Enseignement Expérimental (LEnsE)

Correction:
30:53 Electrons and Positrons not Protons

▀▀▀
0:00 The Speed of Gravity
3:07 Spooky Action at a Distance
5:21 The Copenhagen Interpretation
9:12 The EPR Paradox and Hidden Variables
17:25 Einstein vs Bohr
20:51 John Bell and Entanglement
22:14 Bell’s Theorem
29:30 The Bell Inequality Test
33:41 The Most Misunderstood Experiment in Physics
35:06 The Locality Problem
40:37 The Many-Worlds Interpretation




1. Locality.

2. It's not you, it's me.

3. Collapsing wave function wouldn't work in a global financial market.

4. Hidden variables.

5. Time travel?

6. Zombie infection.

7. Philosophy.

8. Orientation axis.

9. Nuance.

A. Local realism.

B. Paradox.

C. Arbitrage.

D. Parallel worlds.

E. My argument against that, infinite energy requirement.
 
 


Bohr Vs Einstein Spooky Action at a Distance

Quantum entanglement, a phenomenon Albert Einstein famously dismissed as "spooky action at a distance" because it appeared to violate the principle of locality. For decades, a philosophical divide existed between Einstein, who believed the theory was incomplete and governed by local hidden variables, and Niels Bohr, who accepted its non-local nature. This stalemate was broken in the 1960s by John Bell, whose namesake theorem provided a mathematical way to test these competing visions of reality.



1. Cause and effect have to to have a connection.

2. Reality has a loophole?

3. Entanglement.

4. Reality only exists when you measure it.

5. Reality isn't binary.

6. Swing voters.

7. Politics aren't local.

8. Reality is predetermined.

9. You are living in the best of all worlds.
 
Quantum Superposition: Architecture of a Parallel Reality

Quantum superposition enables revolutionary advancements by allowing quantum systems to exist in multiple states or configurations simultaneously until they are measured. This fundamental principle of quantum mechanics serves as the bedrock for modern quantum computing and secure communication technologies.




1. Suppose that entering jumpspace actually creates two states.

2. The starship is both in jumpspace, and Einsteinianspace.

3. It's impossible to measure it, so two states exist simultaneously.

4. The wave function is expressed as the jump bubble.

5. Being in both states, gravitation still influences the starship.

6. A week later, give or take, the wave function collapses.

7. The starship defaults back to it's resting state, within the Einsteinianspace.

8. Variable would be the mass of the starship, and how much energy is shunted into the jump drive.

9. The jump drive itself, how much it's refined to utilize that energy to shift to further ranged parsecs.
 


The mech suits from Avatar are older than you think

In this follow up video to how space travel in Avatar works, we will be looking at the Mech Suits, such as the AMP suit from Avatar 1, and the Skel Suit and Crab Suit from Avatar 2. I haven't seen Avatar 3 yet, so maybe there is more, but I'll do a follow up if thats the case!




Articulated versus telescoping.
 
The Nearest Astronomical Anomalies

A brief overview of the local astronomical anomalies like pulsars, black holes, nebulae and interstellar dust in the interstellar medium.




1. Interstellar dust clouds could have an effect on jumpspace.

2. Local bubble.

3. Baryon cycle.

4. Neutron star navigation.

5. Nearest known black hole, fifteen hundred light years from Earth.

6. Galactic disk almost hexanal paper thin.
 
Where is Voyager Headed? ↤ ↦ Where did 3I/Atlas Come From?

We’ve been visited by at least three interstellar objects—and we’ve sent five spacecraft on paths that will eventually leave the solar system. In this video, I switch from a heliocentric view to a *galactocentric* one to show what these trajectories really look like as the Sun moves through the Milky Way, then fast-forward to see which stars our probes will (and won’t) pass near.

We also rewind the clock on *ʻOumuamua, Borisov, and 3I/ATLAS* to explore what we can (and can’t) say about where they came from—and why “alien tech” is the wrong kind of weird.




1. Heliocentric.

2. Two and a half hundred klix per second.

3. It's a wonder that when jumping, the astrogators can get the starship to exit anywhere close to a hundred diameters.

4. You'd think that slower than light speed starships would be sent towards the rear, to intercept an oncoming star system.
 
The Real Stars and Scale of Sci-fi

Some of the franchises mentioned: Star Trek, The Martian, Dune, Bobiverse, Halo, Mass Effect, Firefly, Serenity, Stargate, Guardians of the Galaxy, Known Space, Hyperion, The Expanse, Foundation, and A Fire Upon the Deep.

CORRECTIONS:
There is an error in the depiction of the tilt of the earth: it is tilted away from the galactic core, not towards it. I am publishing a high-resolution standalone video of the galactic scale animation soon.

Also, in Star Trek: The Motion Picture, it was a fictional Voyager 6 launched in 1999 that then fell into a wormhole. But still unlikely that there's a wormhole hanging out outside the solar system...

▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
CHAPTERS
00:00 - Intro
00:43 - Star Wars
02:25 - Voyager 1
03:15 - Galactic Scale
04:45 - Intergalactic Scale
05:13 - Andromeda
06:10 - Stargate
08:48 - Starship Troopers
09:11 - Foundation
10:17 - A Fire Upon the Deep
10:59 - Star Trek Galaxy
12:21 - 1000 Lightyears
16:29 - 100 Lightyears
26:00 - Firefly/Serenity
29:40 - Dune
31:21 - Known Space
33:16 - Bobiverse
34:09 - Homo Sideria




1. Zone of avoidance.

2. Two million galaxies.

3. Constellation navigation interplanetary.

4. Close enough to the centre.

5. Deneb, twenty six hundred fifteen light years from Terra.

6. Beetlejuice.

7. Eye of Sauron.

8. Alpha Centauri.

9. Barnard's Star.

A. Renamed Wolfe 359.

B. Red dwarves, eighty five percent demographic.

C. Siriusly.

D. Procyon.

E. Tau Ceti.

F. Eridani, logically.

G. Hors, or Horos.

H. Zeta Reticului.

I. Ursae Majoris.

J. Arcturis Mega.

K. Altair.

L. Vega.

M. Aldebaran.

N. Algol.

O. Can open your mind.

P. We Made It.

Q. Kzin Felis Majoris
 
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