Ship's Locker: Out of the Closet

R&R and Shore Leave in Science Fiction

Spacedock delves into R&R and Shore Leave in Science Fiction.




1. Tabletop.

2. Sports.

3. Drugs.

4. Leisure activities.

5. Computer simulations.
 
Alien Invasions in Science Fiction

In celebration of #Helldivers2's Illuminate Invasion, Spacedock delves into Alien Invasions in Sci-Fi.




Invasive species.


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Precursor Aliens Being Galactic Jackasses

Spacedock acts the big question; why are precursor aliens always such jackasses.




1. Galactic influencers.

2. Competence.

3. Artefacts.
 
Isakai in space! Manga reimagines anime's harem favorite in a new light.

Manga summary(non spoiler) review of.. wait for it... 'When I Woke Up, I Got the Strongest Equipment and a Starship, so I Went and Became a Mercenary in Order to Live as I Please while Aiming for a Detached House' Got to love Light Novel titles and though in some ecchi too.




1. No salaries, though probably pin money.

2. High morale.

3. Large captain's cabin, though no additional crew quarters.
 
Plasma Weapons, Skynet's Biggest Mistake ?

Hello ladies and Gents and welcome to my video taking a look at what I believe was Skynet's biggest mistake in the Terminator Universe Future War, this video will dive into what plasma weapons are there effect on the battlefield and the pros on cons of the Plasma Weaponry .




1. Morale check, for inexperienced troops.

2. Sauce for the goose.

3. Asymmetrical logistics source.

4. Energy weapon systems easier to transport interstellarly, though probably more maintenance intensive.
 
Smart Bullets: When Hiding May Not Be Enough

Smart bullets are real—and they might already be in use. From DARPA’s EXACTO to Russia’s secretive programs, guided bullets have come a long way since The Fifth Element. Here’s what we know.




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Six shots.
 
France Runs Nuclear Fusion Reactor for Record 22 Minutes!

Scientists at the CEA’s WEST facility have reached a milestone in magnetic confinement fusion research, sustaining a superheated plasma for 1,337 seconds or just over 22 minutes. This feat outstrips the previous record set a few weeks ago by China’s EAST tokamak and marks a 25% improvement in sustained plasma duration.


 
Satellite Images Reveal The Reality Of Saudi Arabia's $2 Trillion Megacity In The Desert

The world's largest construction project is carving a path through the Saudi desert, but will the 170-kilometer-long megacity known as "the Line" ever become a reality? Journalists cannot freely report from Saudi Arabia, so we analyzed satellite imagery and spoke to experts to separate the vision from reality.

Not only have the cost and the timeline for construction shifted in the sand, but recent reports suggest that thousands of migrant workers have died while trying to deliver Mohammed bin Salman's "Vision 2030."

00:00 - Intro
01:43 - Mohammad Bin Salman's Dream City
02:25 - Luxury Island And Ski Resort
03:21 - Construction And Design Of The Line
05:39 - Solving The Problem Of Expanding Cities
07:11 - Circular Vs Linear Cities
08:32 - The History Of Linear Cities
10:16 - Delays And Spiralling Costs
12:12 - Human Rights And Cleared Villages
15:49 - Sustainability Pledges
16:45 - Environmental Impact Of Construction
18:06 - Keeping The Line Cool
19:32 - Water And Desalination
20:27 - Bird Migration
20:53 - Progress Update
21:27 - Credits




1. Hostile environment, like a vacuum.

2. Linear architecture has always fascinated me, ever since I saw the Azhanti deckplans.

3. One option for an underground Dwarven hold was a silo.

4. Basically, a well which acted as a hub, and you build outwards from the centre.

5. In this case, it would be like a high rise was laid down, and the rail way acted as the elevator.

6. The obvious advantage is the modularity, and the capability to isolate sections.

7. In theory, you could detour, and traverse the hostile environment, to get to another section.

8. Or, travel by air.

9. It's like the Wall, except to keep people in.


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Designing Space Hardware is Hard

What does it take to design a hinge for space applications? Let's find out by designing and manufacturing a few!




1. Rubbing in space is bad.

2. Ball bearings.

3. Torsion springs.

4. Trying to recall rational.

5. Dry lubricant or coatings.

6. Second grease layer.

7. Smooth operation.

8. Dimpling or denting soft material.

9. Galvanic corrosion.

A. No electrolytes.

B. Expansion variations.

C. Spacers.

D. Low friction material.

E. Ball bearings for extensive usage.

F. Tolerances and cushions.
 
Characteristics: Education

1. In theory, should be modified by available technology.

2. Or, technology should make achieving high education, easier.

3. We start at age eighteen, which in theory means secondary school education completed.

4. Education factor/eight could be graduated with honours.

5. Factor/six, Fifth Form.

6. Factor/five, Junior High.

7. Factor/three, Primary.

8. Factor/zero would imply no education, and that seems impossible.

9. Factor/one would be a combination of instinct and learned.
 
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Education/three

Intelligence/three


Barbarian

Language/native freebie

Blade/five

Survival/one

in theory, twenty seven skill levels
 
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Real Name: Groo.
Marital Status: Single.
Known Relatives: Grooella (sister), Granny Groo (grandmother).
Group Affiliation: None.
Base Of Operations: Mobile.
Height: 5’9″? Weight: 205 lbs?
Eyes: Black Hair: Black


First and foremost Groo is clumsy. Second, he’s nevertheless a master combatant. Groo is a “Sword for Hire”, and he handles his blades with a seemingly impossible degree of skill. In fact, his skill is so great that not only can he attack an entire army all by himself and survive it, but he also has a great chance of winning the entire battle !

Additionally he’s very skilled with most missile weapons and an expert in other mercenary weapons. He’s very sneaky (except when he trips). His ability to dodge has saved his life more than once. However, Groo cannot seem to perform an acrobatic feat without fumbling it.

Constant wandering in the wilderness has taught Groo skills in survival, tracking and carpentry.

In combat Groo is furious. He usually puts fear in the army he’s attacking. Groo’s expertise in various sword techniques is fortunate indeed for his survival, particularly since he’s lacking quite a lot in the mental department. Not surprisingly Groo also has a real knack for sinking ships, whether he wants to or not.

Lastly, Groo has to be credited with incredible persistence. He still keeps going on strong despite the many failures and bravery powered by foolishness.

Groo looks pretty funny. He has long black Conan-like hair, a red headband, black eyes and a big potato nose. He also has very strong arms and quite the pot-belly while having thin legs that expand below the knees. He wears a leather vest that also covers the parts below his black belt. Around both arms are red and white arm rings.

As a mercenary Groo carries around lots of weapons, including:

A slingshot (worn around his chest).
A knife (in a hilt on the left side of the belt).
Two katana swords (kept in sheaths on his back).
On the right side of his belt is a money pouch which often is empty. His form certainly doesn’t lead one to think of a well-trained, powerful fighter, but he actually manages to do the trick.


His coordination is disastrous except when it comes to handling his weapons, and then especially his swords. Groo’s trademark is tripping and he does it a lot. If something bad happens they usually blame Groo…

Groo is reputed to be a master sword-fighter while being extremely stupid and clumsy at the same time. In fact, opponents often panic when they find out they are facing “the Groo”. When Groo, as a stranger, has arrived into an area other mercenaries usually verify his identity by simply looking whether he trips.


Groo has a happy-go-lucky personality. He loves adventure and a good fight (especially against whole armies). Thus, he will take a mission even if the reward isn’t too great. He really likes cheese dip , misunderstands everything completely, is a sore loser and always accepts a mission no matter how tough.

Groo has a sheepish smile when happy. Yet he is pretty hot-tempered. In some ways, he’s a complete innocent and a fierce warrior at the same time. His every emotion is powerfully expressed in the face and bodily language.

Words he doesn’t understand, such as “mendicant”, or “mulch” are usually taken as insults. Often he kills those speaking them and only afterwards ponders the possible meaning of such words.


He does not like being called a fool to his face. He also dislikes the effects of magic that can fool him every time. While looking for something he is bound to miss the very thing he is looking for by just walking past it.

Often being in a tough situation Groo often spends Hero Points on LDD, Weaponry and Stealth.

Groo has an on-going friendship with the mercenary Taranto (despite his attempts to kill Groo) and the Sage (whose stories always interest Groo). Groo has sometimes been accompanied in his travels by the Minstrel. Groo fell in love at first sight with Chakaal the female warrior and will do anything to impress her and win her heart.

His entire personality is pretty darn hilarious!


“And now Groo does what Groo does best !” (’hack, slash, cut‘)

“What ? You haven’t seen Groo in action yet ! I slash ! I cut ! I parry ! I thrust ! I’ll sink them ! (waving around with the swords and sinking the boat he’s on)”

“Did I err ?”

“And what did he mean by ‘slow of mind’ ?”

“Whatta life… no food… no money… people want to kill me… no cheese dip… no home… and nowhere a chance to get a job (walking past a couple of job application posters)”



Strength/twelve

Dexterity/six

Endurance/twelve

Intelligence/three

Education/three

Social Standing/three


Athletics-strength/five
Melee-blade/five
Reconnaissance/three
Stealth/three
Survival/three

Animals/zero
Carouse/zero
Language-native/one-freebie
Persuade-intimidate/one
Profession-carpenter/one
Seafarer/automatic sinking
[Streetwise/zero]

balance six skill points
Melee-unarmed
Animals
Carouse
 
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Skills:
Acrobatics (Climbing, Dodging)*: 07, Animal Handling (Riding): 03, Charisma (Intimidation): 07, Martial Arts (EV): 07, Military Science (Tracking): 06, Thief (Stealth)*: 07, Weaponry (Exotic, Heavy)*: 07, Weaponry (Missile): 08, Weaponry (Melee): 14

Advantages:
Expertise (Wilderness Survival), Familiarity (Carpentry), Familiarity (The stories told by the Sage), Lightning Reflexes, Pet (Rufferto the Dog), Rank (variable), Shtick (Fast Draw – Sword), Shtick (Paired Melee Weapons).

Connections:
Chakaal the Warrior (Low), The Minstrel (High), The Sage (High), Taranto the Mercenary (Low).

Drawbacks:
Hunted (by too many to even begin to mention…), MIA (Chakaal), MIA (Stupid behavior), SIA (Brash behavior and combat), Oblivious, Uncoordinated, Unluck (also extends to any ship and its Captain upon him boarding the ship), Unpopularity.

Equipment:

Katana Sword (x2) [BODY 10, EV 04 [06 w/STR, 08 w/Martial Artist].
Knife [BODY 08, EV 03 [05 w/STR, 07 w/Martial Artist].
Slingshot [BODY 03, EV 02 [04 w/STR, 07 w/Martial Artist], Range 03, Ammo 02].
New Drawback : Uncoordinated (15 pts)
The character is physically extremely clumsy and receives a +1 CS OV/RV penalty on all physical actions that derive on DEX for their success. These include the use of DEX for unskilled acrobatic maneuvers and the use of the Acrobatics skill itself. Such characters also tend to trip on their own feet while just walking around.

Additionally, a character with Uncoordinated will fumble (i.e. automatic failure) on a dice roll concerning an acrobatic or dexterous maneuver when rolling a ’2’ or ’3’ (in contrast to the ordinary ’2’ only (snake eyes)).

Example: Sergio Aragonès’ Groo has this Drawback and it has even become a way of recognizing him.

Unpopularity (50 pts)
A Character with this Drawback is very unpopular among the citizenry and the media. Such a Character tends to attract huge anti-Character demonstrations and ridiculing people wherever s/he appears. A forceful Character will in the long run lead to ordinary citizens leaving the City of the Character and the general reputation of the City will falter.

A Character with Unpopularity receives a special +1 Column Shift modifier to the OV/RV of all normal Persuasion attempts. This modifier is always applicable against any individual or group of individuals and it is always applicable contrary to the Popularity rules.

A Character would not receive a Unpopularity modifier against aliens from Mars who just landed (as they probably haven’t heard of the Character), but all other individuals, good or bad, are subject to the modifiers. All individuals are automatically considered to be Hostile towards the Character.

Additionally, Multi-Attack penalties on Persuasion attempts are increased by one Column Shift when made by a Character with Unpopularity. The Character, unlike those with Mistrust, will only rarely be arrested or hunted by the Police, but will not gain any help from them either.

A Character with Unpopularity tends to have extremely few Connections and has a very hard time making new ones, thus the Character is an unpopular loner. Enemies also tend to group together against the Character and getting sued or getting a price on his head is not uncommon.

By Dr. Peter S Piispanen
 
Characteristics: Education

A. Education/one, learned behaviour.

B. Education/two, no formal education.

C. Education/three, junior primary, three arrs.

D. Education/four, senior primary.

E. Education/five, junior high.

F. Education/six, senior high.
 
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Characteristics: Education

G. Education/seven, graduated senior high.

H. Education/eight, graduated senior high, with honours.

I. Education/nine, junior college.

J. Education/ten, graduated university.

K. Education/eleven, graduated university, with honours.
 
Characteristics: Education

L. Education/twelve, post graduate doctorate.

M. The tendency would be to limit education at factor fifteen.

N. I'm not sure how you could quantify relevant knowledge.

O. In a way, general knowledge would be like Jack Of All Trades, except being a smartass.

P. Or, the human equivalent of a database, like a mentat, but without the fast response time.
 
Billy Ocean - Loverboy (Official HD Video)

Lyrics
I don't know
What you've got
But it plays with my emotions
I want you so much

Darling I
Want to hold you near
Want to whisper sweet and tender
In your ear
Can't stand the thought of you
With somebody else
Got to have your love
Got to have it all to myself
I say yeah yeah yeah yeah

Wanna be your lover lover uhmm
Wanna be your lover lover lover boy
Lover lover yeah
Wanna be your lover lover lover boy

Too far gone
It's hard to stop
Baby you're my dream in motion
And I won't give up
Uhmm Teasing me
With your fire
My finger's on the trigger
Your the one I desire
Cause I have this feeling feeling
From nobody else
Got to have your tenderness
All to myself
I say yeah yeah yeah yeah

Wanna be your lover lover uhmm
Wanna be your lover lover lover boy
Lover lover yeah
Wanna be your lover lover

And I want you really
But the thing is there's nothing I can say
To stop you darling
From running running away
Won't you stay stay stay

I wanna be your lover lover, yeah
I wanna be your lover lover
I wanna be your love
I gotta be your love
I wanna be your love

And I can't stand it baby uhm uhm uhm uhm uhm uhm
Girl I love you more and more




images


K'kreeian Queen
 
Futuristic Military Tech That ACTUALLY EXISTS

From stealth tanks to cyborg insects, modern warfare is more sci-fi than ever. Discover the mind-blowing weapons and battlefield innovations that are already in use today. The future is now.




1. Infra red adaptive camouflage.

2. Kinetic impact.

3. Child proof gun.

4. Portable personal air mobility systems.

5. Hybrid insects - cybersects.

6. Bendable guns.

7.
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8. Mobile sun tanner.

9. Sonic blaster.

A. Point and click.

B. Smart bullets.
 
Nova Jones Series 3 Episode 1 FULL EPISODE | CBBC

Nova Jones Series 3 Episode 1 FULL EPISODE: Nova's Ugly View

Nova’s next gig will wreck the home of the hairy Barnetbeasts - and she doesn’t even care.




1. Well, it has a spacecraft.

2. If anything, joke's a bit humanistic to me.

3. Stand up comedy still exists in the future.

4. She can't pull out, she signed a contract.

5. The context would differ, if the gender changed.

6. Entertainer career.

7. Future fashion.

8. Oh, I get it, Crazy Rich Allans.
 
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