What if programs weren't actually data, but more like some sort of trained n-net/crystaline structure? It would explain why they are expensive (to produce) and can't be pirated easily. The computer itself has the capacity to store, collect and route insane amounts of data, but the "CPU" (if you can really even say there is one) is more like what we'd consider a motherboard in modern times.
The advantages would be that it would be impossible to corrupt a program, since they're not really data. And also each program can include the right kind of processing power - a Jump program would have fancy infinite-precision mathematics, the Library Data program would be specialized to search and correlate huge amounts of data, etc.
It also helps explain "bis" - it' the Trav equivalent of embedding a GPU in your motherboard.
I dunno, just a thought.
The advantages would be that it would be impossible to corrupt a program, since they're not really data. And also each program can include the right kind of processing power - a Jump program would have fancy infinite-precision mathematics, the Library Data program would be specialized to search and correlate huge amounts of data, etc.
It also helps explain "bis" - it' the Trav equivalent of embedding a GPU in your motherboard.
I dunno, just a thought.