Ship Suggestions/Changes - Psi-corp

Could just make a simple variant of the shadow cloak by dropping the scout trait and adding a single flight of BO and possibly dropping the forward pulse cannon. So, you can have a scout SC or a carrier SC.

Or just have a single pulse cannon in a T arc.
 
skavendan said:
I'd take weak of and you have a reasonable patrol level ship.
Then you'd have a ship that's almost as powerful as the current Shadowcloak, plus a flight of Black Omegas. I trying to avoid powerplay here...

l33tpenguin said:
Could just make a simple variant of the shadow cloak by dropping the scout trait and adding a single flight of BO and possibly dropping the forward pulse cannon. So, you can have a scout SC or a carrier SC.

Or just have a single pulse cannon in a T arc.
You could, but that discards the inspiration for the idea in the first place - a varient of the scout that uses a flight of fighters as defensive weapons rather than having weapons added onto the ship itself.
 
Bearing in mind that it’s a combined Psi Corps / EA Black Ops list.

a – EA Black ops have already found at least 2 shadow vessels.

b – Psi Corps are likely to still have some telepaths on ice designed by the Shadows to plug into Shadow Vessels.

c – It seems extremely unlikely that the Shadows would have bothered tidying up all the still growing shadow ships they’d seeded on various worlds.

d – The plot of the aborted B5 movie supposedly involved a rogue Techno mage selling Shadow tech to the various powers of the galaxy.

Thus, why not let Psi Corp have access to some Shadow Vessels? Obviously the ISD should be after the Shadows themselves have left (2261?) and they should probably be limited in numbers (count them as Unique so only one per battle).

But it does mean that we can have those big nasty black space ships in the Crusade era. And, of course, no new models would be required (well as long as you've got them already, that is.)

Any thoughts?
 
The patrol level fighter carrier is an interesting one - if anyone's ever played the EFSB fleet combat rules, they included the Porcupine-class starfury transport, the model the shadowcloak is based off, and the one shown in the Black Omega ambush.


Shields....I'd personally duck that one. The less random special traits one needs, the better, generally.

A hunter does quite nicely with stealth, and I think it'd be quite in character for the Nemesis to have a low-level stealth itself (again, just 3+ or similar, not a proper can-barely-hit-you stealth like minbari, just enough to give you a chance of failing every so often).

The omega is a cobbled-together job and shouldn't get either; what it needs is a better range on its damn guns.....
 
anything with the 'spikes' should have shields... just my opinion as that is what the are... the energy dissapaters (or however you spell it).

Stealth is negotiable but would be nice to see on the 'shadow tech' vessels at low levels... not necessary, and shouldn't ever be a big deal as low level is completely negateable.

and yes, war level hulls with no long range gun and lumbering need more range, more speed or frightening amount of damage negating ability (read that as crit immunity). The entire concept of brawler as slow, many arcs, lots of AD, limited range is a losing formula. You need either range or speed in a game with so much fly over potential and sudden death from lucky shots.

Ripple
 
The fleet would be much more compelling with a solid unique Skirmish mainline combat hull. 2 45's, Psychic Crew, a die of slicer beam, some moderate secondary/ies of some sort, a couple of craft, interceptors, a light dissipator system of some sort, 1 point of self-repair, or perhaps some really crappy stealth. Something like that.

Thinkin' out loud.
 
An idea I've been playing with as a skirmish/raid ship is one whereby the black ops guys have been trying to replicate shadow manouverability.
Basically, take a small ship and make it SM, probably with a handful of AD forward. It would still be a lesser version compared to the Shadow SM, as this ship would need to use a SA to go straight ahead at 150% speed with no turns, whilst the Shadow version can turn and then go straight for 200% speed.
 
Shadowcloak variant?

Modified old Olympus Gunships smuggled out of Mothball yards?

It's really hard to come up with what you want given that we can't ask for any new models. The ship really should be a new, unique hull. This could be a call to scratchbuilders, but the trick here would be to keep it as small as the Chronos or thereabouts, and then finding a way to co-operate with the Mongoose as far as distribution goes (much, much, much harder than the scratchbuild, if even possible!).

Too bad none of the Ninjamagic stuff looks even remotely EA- or Crusade-like.
 
CZuschlag said:
Shadowcloak variant?

Modified old Olympus Gunships smuggled out of Mothball yards?

It's really hard to come up with what you want given that we can't ask for any new models. The ship really should be a new, unique hull. This could be a call to scratchbuilders, but the trick here would be to keep it as small as the Chronos or thereabouts, and then finding a way to co-operate with the Mongoose as far as distribution goes (much, much, much harder than the scratchbuild, if even possible!).

Too bad none of the Ninjamagic stuff looks even remotely EA- or Crusade-like.

I don't think the Corp needs a new hull to give them a better ship selection. On top of being able to pull from the EA list (I think this should go both ways, honestly, with EA being able to field Psi-Corp). Some good suggestions have already been made. The hulls Psi-Corp already have are other hulls being refitted and redesigned to do what the corp needs them to do. The Shadow Cloak is an EA shuttle with a EW suite. The Fighter Carrier is a standard transport configured for carrier duty. The Mothership is a civilian liner. The Shadow-Omega and Nemisis are 'upgunned' Omegas and Warlocks with integrated Shadow Tech. It seems more in line with the Psi-corp to take already existing models, give them the black paint scheme and turn them into something new.
 
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