Hello all - I bought my Traveller Book in 1982 as a wee tyke....and while I thought it was neat - we never played it in my youth. Due to a rabid love of Dredd - I ended up picking up the newest version from Mongoose and the bug has bitten me - hard!
So first up - what 'order' of supplements would be of most use to get started in this? I can't afford to just nab ALL of them and want to maximize my game value where possible. Any suggestions or guidance is super useful. I have all the Portents and free adventures I can find [and my original copy of the Book it so happens]
Second question - My RPG group is interested - and currently one of them is creating characters with me so we can get that part of this adventure down. He made a Merchant-Free Trader with the aim of being a capitalist. That almost worked...lol...he ended up pirate. =) Apologies - the actual question is: He REALLY wanted to ensure he had a ship and used 2 muster rolls on cash and the REST on the benefits hoping for the ship.
He ended up with three ship shares - and finally the ship. We've read everything we could find and are unsure of whether he owns the ship outright, etc - as only the scout ship benefit says 'on load' and we thought perhaps the shares apply to the ship owner? Or does he own THIS ship outright and also shares in another? The rules say we can't swap out shares so do the shares represent investing in ship ownership before he was able to purchase it?
Sorry...apparently more than 2 questions...lol - final one! He moved onto Pirate as I mentioned - and while he didn't get the Corsair he had the chance - what on EARTH do you do then?
Many thanks for you help and time in answering these. =)
So first up - what 'order' of supplements would be of most use to get started in this? I can't afford to just nab ALL of them and want to maximize my game value where possible. Any suggestions or guidance is super useful. I have all the Portents and free adventures I can find [and my original copy of the Book it so happens]
Second question - My RPG group is interested - and currently one of them is creating characters with me so we can get that part of this adventure down. He made a Merchant-Free Trader with the aim of being a capitalist. That almost worked...lol...he ended up pirate. =) Apologies - the actual question is: He REALLY wanted to ensure he had a ship and used 2 muster rolls on cash and the REST on the benefits hoping for the ship.
He ended up with three ship shares - and finally the ship. We've read everything we could find and are unsure of whether he owns the ship outright, etc - as only the scout ship benefit says 'on load' and we thought perhaps the shares apply to the ship owner? Or does he own THIS ship outright and also shares in another? The rules say we can't swap out shares so do the shares represent investing in ship ownership before he was able to purchase it?
Sorry...apparently more than 2 questions...lol - final one! He moved onto Pirate as I mentioned - and while he didn't get the Corsair he had the chance - what on EARTH do you do then?
Many thanks for you help and time in answering these. =)