Ship Shares - how do they work in your Traveller Universe?

Low acceleration. The ship I proposed has .25g it can use less, it also moves with a minimal crew (no scientists) when jumping to another system they can deal with the slight tilt which can be minimized by spinning for higher g. It can even move under remote control from the pinnace and only be occupied during jump. It moves rarely and being slow isn't that much of an issue.
I use grav drive in MTU (as in Mgt 1st ed) so no acceleration is felt. No reaction drive. So free fall is the default condition under way unless you use grav plates inside
 
The hilarity will come if anyone tries to use their M-Drive while the hamster wheel is turning. The effect of accelerating such a huge gyroscope will be striking.
 
When I and my group play we use Ship Shares (SS) as following:

(SS) can be anything as stocks in a ship, to favours owned or favours earned.

They can either be used in the following ways during Character Creation:
* Keep it and use it in game
* Pay of mortgage on a ship that you or another player has received: each SS used this way will lower cost you need to pay of the ship with Mcr 1
* Sell it and get either Cr 10'000 or a Pension of Cr 1'000

To use it in game:
* Pay of mortgage as above.
* As portfolio as you have invested money in a NPC trader, so the worth will go up and down. The worth starts as Mcr 1
* Use it as either repair or to improve the ship - in this case it is worth Mcr 1.

The way it is used is that they have to either go to whatever instance they have chosen to tie them to. For example, a Bounty Hunter and his partner in one campaign says that their 6 ship shares are bonuses and stuff that their guild has promised them for good work and thus when they visit guild HQ or bases (exists at a few places that these players know about) they can go there to use the SS to either improve the ship or repair it.

Another character is a noble who has decided that this are favours she can call in in the subsector that they have as center for their campaign. Her family is owed respect being a SOC 13 char and thus she can call in favours to help the ship and whomever that helps them with these things, contact her father who pays them afterwards. It is her fathers way to see to that his beloved youngest daughter will be safe

You can have it as bank letters that you can sell and the bank will pay off the mortgage.
 
I use spreadsheets because I played (without actually logging in much) Eve and I seriously learned more about spreadsheets from that experience than from five years variously modelling derivatives and building a model of the tax model of every hydrocarbons-producing country in the world. It really helps with Traveller.
 
We played Traveller very well without spreadsheets back in the day before computers were widely available

I fully understand how spreadsheets help - though I personally prefer a relational database - horses for courses
How are you implementing that?
Are your entities the cargo manifest entries?

That was certainly a convenience when monitoring the transit of multiple vessels through an economic area. I could update the stock levels at each starport to handle a supply and demand algorithm.

How do you maintain the currency of the pricing roll? Do you time and geolocate it?

I use a spreadsheet but storing date stamped versions is a pain especially as you need the whole spreadsheet even if only a single cell is updated.

I am not sure I can be bothered building a new DB to hold the data, but I suppose a simple mySQL via python would simplify some of the more nauseous cell formulae.
 
If I were so inclined to develop a data model, processing and build in Snowflake but MySQL would do equally well

Pricing could be a simple correlation to availability / stock levels
 
I use my spreadsheet to track the goods held and traded by the factor on each of 8 worlds (each on their own tab). A simple click makes the skill check to find the market and generates the quantity and price of each of the available trade commodities using the trade codes, local broker and other factors.

It also records the transactions to date as well as running totals of goods in the warehouse, goods imported and exported, expenses paid and thence the factors current cash reserve.

I am not sure that could be done more efficiently in a DB and simply generating the user interface would be extra work that comes free with Excel.
 
Spreadsheets work fine for many use-cases - all data starts in excel and ends up in excel. There comes a time when spreadsheets become unwieldy and databases take over. Spreadsheets have many advantages over databases under certain circumstances, but not all circumstances. Databases win hands-down where high concurrency transactions are required - not for the typical Traveller use-case

However, a centralised database and functionality consolidating Traveller data and rules would facilitate convergence of disparate book content and help resolve ambiguities, inconsistencies and identify paradoxes etc. Eventually, a single consistent suite of tooling would emerge - but this takes vision, effort and goodwill. I Imagine some spreadsheet functionality would also be incorporated

Anyway, a single database isn't going to happen at least for the foreseeable future...
 
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