Ship Design Philosophy

Spaceships: Armaments and External Weapon System Bays

While guided munitions can self correct mid flight, or just after launch, you can shoot them in most directions.

Energy weapons and unguided munitions would have a rather limited arc when embedded in an internal bay, so you can embedded in a rather largish gun box, that's at least ten percent larger due to the rotating machinery, and not countig the extra armouring, which could be greater than that of the default hull.

This means you can fire in any direction, as long as nothing on the superstructure blocks it's line of sight.

This would require at least a thousand tonnes in addition to that used by the external bay, in order to, ah, support the external bay, but all unused tonnage can be used to embed other weapon systems, as per High Guard rules.
 
Spaceships: 10 Myths About Space Travel

We look at 10 Myths created Hollywood films by space travel.

https://www.youtube.com/watch?v=-zeWYblE7eM


Long johns; Depends.
 
Spaceships: 10 Most Anticipated SPACE Games of 2018 & 2019

In this video, we showcase 10 Best Space Games coming in 2018 & 2019 for PC, PS4 & Xbox One

0:00 Observation
Platforms: PC, PS4
Release: Q2 2019

1:08 X4: Foundations
Platforms: PC
Release: 30 Nov, 2018

3:23 Lone Echo II
Platforms: Oculus Rift
Release: 2019

4:45 Rebel Galaxy Outlaw
Platforms: PC, PS4, Switch
Release: Q1 2019

5:40 Moons Of Madness
Platforms: PC, PS4, XB1
Release: TBA

7:13 Fringe Wars
Platforms: XB1, PC
Release: TBA

8:25 Outreach
Platforms: PC
Release: TBA 2018

10:36 Squadron 42
Platforms: PC
Release: TBA

11:58 Dual Universe
Platforms: PC
Release: TBA

13:32 Outer Wilds
Platform: PC, XB1
Release: 2018

14:48 Genesis Alpha One
Platforms: PC, PS4, XB1
Release: Jan 2019

https://www.youtube.com/watch?v=rKKBbFx8jls



Well, at least the visuals are interesting.

Squadron Forty Two still Missing In Action.
 
Spaceships: Hull, Armour and Corrugated Configuration

Ju-Air_Junkers_Ju-52_in_flight_over_Austria.jpg


... The aircraft's unusual corrugated duralumin metal skin, pioneered by Junkers during World War I, strengthened the whole structure.

Lufthansa's 21st-century airworthy heritage Ju 52/3mg2e (Wk-Nr 5489) in flight, showing the Doppelflügel, "double wing" trailing-edge control surfaces
The Ju 52 had a low cantilever wing, the midsection of which was built into the fuselage, forming its underside.[1] It was formed around four pairs of circular cross-section duralumin spars with a corrugated surface that provided torsional stiffening. A narrow control surface, with its outer section functioning as the aileron, and the inner section functioning as a flap, ran along the whole trailing edge of each wing panel, well separated from it ...


Like planetoids, I suspect laser beams and possibly energy weapons in general have a better bite on this configuration.
 
Spaceships: Hull, Stealthed and Mass Effect Normandy Class Stealth Frigate - Ship Breakdown

Spacedock breaks down the iconic Normandy Class Stealth Frigate.

https://www.youtube.com/watch?v=K5gOdD2s7ck

The Normandy's IES (internal emission sink) stealth system is her most notable feature. For centuries, it was assumed that starship stealth was impossible. The heat generated by routine shipboard operations is easily detectable against the near absolute zero background temperature of space. The Normandy, however, is able to temporarily "store" this heat in lithium heat sinks deep within the hull.

The IES stealth system has a few limitations: The system doesn't work during FTL flight because this blue-shifts the Normandy's emissions beyond the sinks' ability to store, and even while out of FTL, any visual scan (i.e. looking out of a window) will reveal her. However, this is rare since most ships rely on scanners rather than visual contact and spotting another ship in space is difficult. The Normandy can go to 'silent running' for around 2-3 hours, or drift passively through a system for days before having to vent and give away her position. The stored heat must eventually be radiated, or it will build up to levels capable of cooking the crew alive.


Okay, I have no idea how this is supposed to work, since I would have thought lithium would be used for the batteries. Or maybe, heat recharges batteries.
 
Simplified version.

It works by having a large slab of lithium that you heat up with the waste heat from your heat management system, The metal gets hotter then melts, then boils, but all the heat stays inside the ship.

Once your metal has reached boiling point you will have to break out the radiators or jettison the metal to dump the heat or you are risking a pressure explosion.

The heat sinks in Attack Vector Tactical work along these principles but use sodium IIRC.
 
If that's the case, I\d want something cheaper to jettison.

How about letting the hydrogen turn to plasma, and dumping that.

Or better still, expelling it towards some ship currently in your way. Sort of a reverse fusion rocket.
 
Spaceships: Gerry Anderson’s Firestorm | Exclusive FULL Minisode

The series is set in 2102. Thanks to technological improvements climate change has been brought under control, food and energy are plentiful, and violence has all but disappeared.

But just when people are at their most contented, the problems start… Explosions, sabotage, large-scale thefts of military equipment, kidnapping… the only clue as to the perpetrators is a name – BLACK ORCHID. Earth’s environmental protectors – STORM FORCE – are quickly repurposed into a force to fight this mysterious assailant. Their new operation codename... FIRESTORM.

As clues are uncovered, Black Orchid seems to be an alien contingent. But what are they up to? As Storm Force discover more - including strange telepathic technology - the alien explanation looks increasingly likely. But when Storm Force come face to face with Black Orchid they discover their true origins...

https://www.youtube.com/watch?v=P-yhwYMoRfk


I think I'm getting too old for this.
 
Spaceships: 8 AMAZING ELEVATORS AND LIFTS You Wont Believe Exist

Elevate your understanding of elevators with these amazing lifts…

https://www.youtube.com/watch?v=z6hJdpubckQ


For the Nerigo, and basically other unpowered lifts, useful when the electricity fails onboard ship.
 
Spaceships: Hulls and How Dangerous is Deep Space Travel to Mars and Beyond ?

NASA has a mission protocol which says that if a Low Earth Orbit mission increases the lifetime risk of the crew getting cancer by more than 3% they won’t go ahead with it but the upcoming mars missions may expose the crews to levels that would be beyond that limit and other hazards, so how dangerous is deep space travel to Mars and beyond.

https://www.youtube.com/watch?v=IyUwSJ5pXS0

That's why the fuel bunkerage is spread around the crew compartments; you could epoxy coat the hull.
 
What about if the hull is a soft, inflatable design? Honest question. This science is way beyond me. I just saw the concept today at Kennedy Space Center. Had no idea NASA was looking at softsided vessels, but it makes sense if they can make it work.

My contrbution for today:
The bad:Chaperoning 4th graders around Kennedy Space Center.
The Good: got to see the Falcon 9 launch from the bus while we were leaving. Good stuff.
 
I always thought the fuel bladder, possibly stretched over a metal skeletal framework or preshaped internal configuration, could be an interesting hull material alternative.
 
Spaceships: EVE Vegas 2018 - Role Specialization

The importance of focused and specialized roles in PVP, finding what you actually like to fly, and how to upset/elate your FC in EVE Online.

Player presentation by Kismeteer at EVE Vegas 2018.

https://www.youtube.com/watch?v=T-WSCbe7JD8


An interesting view about ship role specialization.
 
Spaceships: Hulls, Stealth, and Darker Than Vantablack—Absorbs 99.9923% of Light

I made something blacker than Vantablack! I show you what it looks like when you shine the world's brightest flashlight on it and also a super-bright blue laser! Then I talk about blackbody radiation and how perfect blackbodies are perfect absorbers and perfect emitters.

https://www.youtube.com/watch?v=JoLEIiza9Bc


If you can't see it, you can't shoot it.
 
Starships: Scout/Escort Carrier Demetrius and The Most Awesome Sewage Ship In Sci-Fi

dem-selfl-plat-b.jpg


https://www.youtube.com/watch?v=Q2lIaK6EVYw&list=PLqOEDroJnZHywnFYApitn9eqlCWgfO0n-


What can I say, I love escort carriers.
 
Condottiere said:
Starships: Scout/Escort Carrier Demetrius and The Most Awesome Sewage Ship In Sci-Fi

dem-selfl-plat-b.jpg


https://www.youtube.com/watch?v=Q2lIaK6EVYw&list=PLqOEDroJnZHywnFYApitn9eqlCWgfO0n-


What can I say, I love escort carriers.

Indeed. Ships like this, or the Reliant from Starlancer, or the Star Wolves carrier (whatever you call it) exactly the right sort of size for an interesting campaign.
 
The battlestars are supposedly hybrid battleship carriers; Deadlock seems to be exploring other warship classes, optimized to more specialized roles.

https://www.youtube.com/watch?v=h8iiaky4UN4
 
Spaceships: Armaments, Turrets and Firmpoints

Ships of less than a hundred tonnes have firmpoints instead of hardpoints. A firmpoint on a small craft is a fixed mount (typically forward-facing, but there is no requirement for this), but can be upgraded to a single (not double or triple) turret.

Sometimes you can overlook or forget about rules.

Seems pretty firm at a tonne volume, requiring an energy point to operate, costs two hundred kiloschmuckers, and is available at technological level seven, basically what a hard pointed one is.

1. It's a single turret.

2. Weapon system energy requirements are reduced by a quarter, you'd assume that the weapon system is also considerably smaller.

3. Rounding up is to simplify accountancy, on a smallcraft more exactitude should be used.

4. And, it's one turret or mounted fixture per weapon system.

I'd retcon the firmpoint to a half tonne volume, three quarters of an energy point to operate, at a cost of a hundred and fifty thousand schmuckers.
 
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