Starships: Cheapest Possible
Rebels reminded me that double occupancy may not be that bad, but you have to take into account the fact that in Star Wars, transitions in comparison to Traveller seem practically instantaneous.
Unfortunately, staterooms still cost a cool half million schmuckers each.
We have to remember what our five thousand schmuckers per usable tonne gets us, artificial gravity and inertial compensation, despite the fact that in our example, you might as well turn it off, since a third gee won't make that much difference. How much power do you save with that?
Cargo space is free; I'm not suggesting it should be all be open plan, because you will want separate cargo holds for bulky equipment and luggage. And supplies.
Have I forgotten anything?
Oh yes; might as install a fuel processor, you'll save at least four hundred schmuckers per tonne if you buy it from a reputable, or even disreputable, gas station.
You should have three tanks: one twelve tonner for the jump drive, the second one tonner for the power plant, and the third would be a twelve tonne cargo hold with a fuel bladder, and connected to the the fuel processor, that's connected to the jump tank and the power tank, and maybe we should have a separate water tank, so that the crew will have a supply of uncontaminated water, and that there's enough water for a prolonged shower.