Spaceships: Assault Glider
10. Since it's basically an unpowered brick, flying into likely any number of defensive weapon systems, you'll want armour plating.
11.As it's meant to be disposable, as cheap as possible.
12. A light aerodynamic hull comes up with twenty two and a half kilostarbux per tonne at a loss of ten percent hull points.
13. Let's say armour factor ten, with crystaliron, that's an eighth of the hull, with an additional eleven and a quarter, total thirty three and three quarters, kilostarbux per tonne.
14. One assumes dogfighting bonuses apply, so the size shouldn't be larger than forty nine tonnes, 1.65375 megastarbux and 17.64 hull points.
15. Single cockpit, basic sensors, bandwidth/five computer, forty five kilostarbux, and one and a half tonnes.
16. Armament could be twin fixed sandcasters, though I'm a tad uncertain how they would handle in atmosphere; three fifths of a megastarbux.
17. Barebones basic energy requirement 4.95 energy points per turn; one tonne diesel power plant at a quarter megastarbux, and one tonne fuel tank
18. Factor one retro rockets, 0.98 tonnes and ninety eight kilostarbux.
19. Looks like we need a heatshield at four and nine tenths megastarbux; that's a deal breaker.