Ship Design Philosophy

Inspiration: How Rocket Engine Fuel Injectors Work: Coaxial Swirlers

In this video we give you a brief update on our initial experimentation with coaxial swirlers as intended to be used in our Spica rocket BPM100 engine. and explain how these rocket fuel injectors work.

https://www.youtube.com/watch?v=0qvbyl7KuNw



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I'm thinking gravitons polarized as repulsors.
 
Inspiration: Warhammer 40,000 The New Edition Cinematic Trailer

Something big is about to happen in the grim darkness of the far future…

https://www.youtube.com/watch?v=B9V0bOB8sXQ



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Inspiration: Star Wars: Raider Class Corvette | Ship Breakdown

Spacedock delves into the sleek Raider Class Corvette of the Imperial Navy (Star Wars).

https://www.youtube.com/watch?v=8TuDQPuw9Lg



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Oversized, overpriced, compromised scout.
 
Inspiration: What Is A Rotating Detonation Engine - And Why Are They Better Than Regular Engines

There's been a few stories recently about detonation engines and how they're supposed to be superior to traditional jet or rocket engines. So, what is a detonation engine, what's the difference between a pulsed and rotating engine and why does thermodynamics predict these are better than traditional engine designs.

https://www.youtube.com/watch?v=rG_Eh0J_4_s



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Constant recoil.

I see it as evening out deliberate short but powerful surges, as a sort of a loop hole to maintain the solar panels, instead of a stop start to keep within the parameters of the rules.
 
Spaceships: Hulls, Plumbing and What Can We Learn From The Explosion Of The Latest SpaceX Prototype?

After several weeks of testing Starship prototype SN4 something went wrong minutes after a successful engine test. A massive fuel leak caused an explosion which wrecked the vehicle and cause significant damage to the test stand. As far as we know nobody was injured and there are prototypes already waiting in the wings to continue tests.

THIS IS NOT RELATED TO SPACEX's LAUCH WITH ASTRONAUTS THIS WEEKEND!

I believe that unlike the first few failures due to welding quality this is not related to the manufacture of the rocket, but in the way it's connected to the ground service equipment that resulted in the propellent loading lines coming loose and spraying liquid methane everywhere.

None of this footage is mine, it's all captured by amateurs in the area, please check out their original work and support them, heck it's worth watching the original stream just for the raw reaction to the event:

https://www.youtube.com/watch?v=BCUYG5SonCY



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Luckily, hydrogen isn't explosive.
 
Spaceships: Engineering and How Scientists Achieved 39.7% Efficiency [2020]

A new solar cell technology has broken the old 22% efficiency record, all of that with a 6-junction solar cell design, something that was thought unachievable for the past decade.
Developments in production methods of the famous III-V group of Semiconductor elements (IUPAC 13-15), was able to arrange them in unique ways to generate this amazing technology, all thanks to their distinctive alloy properties.

Groups III-V of the periodic table are known for their special characteristics that, when combined, produce a wide range of energy bandgaps that can be used in multitude of different electronics devices.

The most commonly known combination is Indium Gallium Arsenic or InGaAs …Fart noise… which is widely used in solar panels. In this new research they explored other elements of the group with a variety of combinations which ultimately increased solar panels conversion efficiency to a whopping 39.2% efficiency at one-Sun.

https://www.youtube.com/watch?v=wwHjyeyRofM



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Next target seems to be fifty percent.
 
Inspiration: 6 MORE Things Movies Get Wrong about Space Battles

Space battles are dangerous here are 6 more things films get wrong about them.

https://www.youtube.com/watch?v=lhRXJ6iBgpo



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Inspiration: How SpaceX & NASA Keeps Astronauts Safe During Launch

Wednesday's launch was aborted for safety reasons related to the weather, these launch rules apply to every rocket regardless of whether they have a crew or not. However there were extra measures taken which are specific to crewed launches and it's worth discussing some of these while we wait for the weekend.

https://www.youtube.com/watch?v=X2d-yWdcw44



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1. Weather conditions: lightning, storms, and wind shear.

2. Abort launch: the ship owners will still expect the crew to secure the safety of the spaceship, since in theory, gravitational manoeuvre drive will allow a great deal of leeway.

3. Spacesuits: cost sensitive.
 
Inspiration: Chaos to Imperial - Rationalising the Designs of Battlefleet Gothic

https://www.youtube.com/watch?v=DAgMYNuzOaU



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Hundred centuries is a long time, though I bet time flies differently in the Warp and Eye of terror.

Basically, you emphasize your strengths and diminish your weaknesses.
 
Inspiration: How to be a Pirate: Captain Edition 🏴‍☠️🌈

‣ Adapted largely from The Invisible Hook.

https://www.youtube.com/watch?v=3YFeE1eDlD0

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Inspiration: How to be a Pirate: Quartermaster Edition 📙📈

‣ Adapted largely from The Invisible Hook.

https://www.youtube.com/watch?v=T0fAznO1wA8[/i]

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Corsairs of Vargr from distant Extents,
Bringing home the bacon in sunless parsecs,
With a treasure chest,
And hour glass,
Slender limbs, flowing manes, and thicc booty.
 
Spaceships: Hulls and Why are airplanes painted white?

The apron of any modern airport is a real park of amazing flying machines of all types and sizes. In addition, this amazing fleet, like a rainbow, fills both airports and the sky with bright colors. However, when you see a large number of aircraft, you can notice that they are either completely white or the white color dominates their liveries. Why do aviators love this color so much and what are its advantages? In this video we will try to find out!

https://www.youtube.com/watch?v=m1UPxcs_HRY



1. Corrosion.

2. White cheaper.

3. Easier to identify hull damage.

4. Heat radiation.

5. Livery change.

6. Easier to detect.
 
Inspiration: Hardspace: Shipbreaker - Gameplay Overview Trailer

Blackbird Interactive and Focus Home Interactive are excited to bring Hardspace: Shipbreaker, a brand new IP for this space sandbox salvaging game, to PC via Steam Early Access in less than a month, on June 16. With the new Gameplay Overview trailer, future players will learn everything they need to know about the hard life of a shipbreaker for Lynx Corporation, cutting up and salvaging derelict spaceships in orbit above Earth.

Expand and upgrade your arsenal of high-tech salvaging tools in a sci-fi sandbox

From the tools at your disposal, their best use-cases, to how to make the most money from every ship you’re sent to cut apart, learn everything there is to know to be a successful spaceship salvager. Hidden dangers, valuable logs, and the deep history of this brand-new, realistic sci-fi universe are concealed inside every vessel. As you become an experienced cutter, you’ll upgrade your gear and skills on the path to paying off your debt and making a home out in the solar system. Of course, every mistake costs you, so you’ll need to be at your best even in a fully upgraded rig.

https://www.youtube.com/watch?v=wN82DJGmq7o



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Sounds Moonish: even death doesn't release you from indenturehood.

Junkyard Vargr should feel right at home here.

I would suppose there's not much salvage in Traveller, since theconsidering the cost of the components, the first passing spaceship would claim it.


Hardspace: Shipbreaker Webseries | Ep 1 - The Approach

Blackbird Interactive and Focus Home Interactive are delighted to announce that Hardspace: Shipbreaker launches into Early Access on June 16. To celebrate the announcement, dive into the first episode of the official webseries for Hardspace: Shipbreaker. Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp. Delving deep into this blue collar space sandbox salvaging game, this first episode takes a look at the premise, universe and gameplay that makes the title unique.

Journey into the minds behind the Homeworld series

In today’s episode, Blackbird Interactive offers the first deep dive into Hardspace: Shipbreaker’s universe and gameplay, as well as the player’s purpose within the harsh setting. The Canadian studio is currently best known for their work on the Homeworld franchise, including the upcoming Homeworld 3, as well as their collaboration with NASA's Jet Propulsion Laboratory in creating Project Eagle. These unique experiences, along with a burning passion for immersive sci-fi, have made for the perfect conditions from which Hardspace: Shipbreaker emerged.

https://www.youtube.com/watch?v=cDhnZt8i8lE



Blue collar stiff versus the Man.


Hardspace: Shipbreaker Webseries | Ep 2 - The Breakdown

Hardspace: Shipbreaker webseries second episode shows off scavenging gameplay in zero-G

Blackbird Interactive and Focus Home Interactive’s space sandbox salvaging game Hardspace: Shipbreaker launches into Steam Early Access on June 16. Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp. Today, dive into the second episode of the official webseries, which takes a deeper look at the gameplay that makes Hardspace: Shipbreaker truly unique.

Cut apart spaceships in zero-G as a blue-collar salvager

In today’s episode The Breakdown, Blackbird Interactive explores the tools, ships and systems of their sandbox spaceship salvager with all-new gameplay footage and info. With next-generation physics simulation, Hardspace: Shipbreaker allows you to cut and destroy at will. This allows you to carve entry points into procedurally-generated ships, avoiding deadly obstacles and salvaging valuable materials. Upgrade your tools and unlock new perks to take on harder contracts in an attempt to pay off your monumental debt - to the very company that hired you!

https://www.youtube.com/watch?v=Cz4SI80M1-A



You upgrade to a better tool set.
 
Spaceships: Accommodations and Lockdown Productivity: Spaceship You

Comments

SackixFilms
1 month ago
You’re probably watching this from your default station: couch

Jokes on you Grey, I’m watching this from the maintenance station: toilet

Center 4 Nerds
1 month ago
I'm working from home and still watching YouTube videos on my bathroom breaks...

Kitty Cat
1 month ago
I'm watching from my sleep/eat/work/live station: bed

ChannelAtlantic
1 month ago
i'm watching this from the empty area: floor
i am what we call a "floor ganger"

Omega Solitary
1 month ago
Watching it from wrong station : Bed. Which became a mix between the all station and the feel safe station. The main system is shutting down, I'll try to reboot.

Nowu of the North
1 month ago
I'm watching this for my creation (read: procrastination) station.

https://www.youtube.com/watch?v=snAhsXyO3Ck



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1. Where's the fridge and the throne room?

2. Even if you have all the time in the universe, you're never going to get around to read, listen and watch all the media that's available to you.


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Spaceships: Armaments and Swedish Navy Submarines Have A Unique Secret Weapon

H I Sutton

Thanks to trials with the U.S. Navy, Sweden’s submarines are famous for being stealthy. This is largely due to their Air-Independent Power (AIP), which allows them to stay submerged for much longer. It is not unique, however, as other countries now operate AIP submarines.

But Swedish Navy submarines have another capability that is unique. As well as regular torpedoes, they carry special lightweight ones. And this is where it gets secretive: they can launch two at the same time from a single tube.

The Gotland Class submarine has two torpedo tubes dedicated to lightweight torpedoes. Each tube can ... [+] H I SUTTON (INSERT SWEDISH ARMED FORCES)
That Swedish submarines use lightweight torpedoes is well documented. The double-tap capability is not. It is known about in some corners of the defense community, but like many topics in underwater warfare it is talked about in hushed tones. Slowly word of this capability has crept out, particularly in Sweden, but it is still virtually unknown. And some details of the capability are still secret.

The weapons used are smaller than regular torpedoes but larger than most other ‘lightweight’ ones. They are optimized to kill enemy submarines, although the latest models can also be used against small warships and even enemy torpedoes.

Unusually they are wire-guided, a feature which is normally only found on larger torpedoes. This allows the submarine to guide them all the way to the target. If the wire breaks, or is cut, then the torpedo goes into fire-and-forget mode using its own sonar. Wire-guidance has been found to be more reliable than fire-and-forget weapons in the confined and crowded Baltic. The torpedoes can be guided around an island to hit a target on the other side.

Two of these smaller torpedoes can be loaded into a single torpedo tube, one behind the other. One or both can then be launched. So the effective number of torpedo tubes is doubled. In practice Swedish submarines are equipped with a mix of 21” (533mm) torpedo tubes for ‘full size’ heavyweight torpedoes and 15.75” (400mm) tubes for the special lightweight torpedoes.

This mixed load-out allows the current Gotland Class submarines to shoot up to 8 torpedoes at once despite only having 6 torpedo tubes. Four would be heavyweight torpedoes, each in its own tube, and four would be lightweight ones in double-loaded tubes. The earlier Näcken Class, which had 8 torpedo tubes, could launch 10 torpedoes at a time (6 heavyweight, 4 lightweight).

https://www.forbes.com/sites/hisutton/2020/05/24/swedish-navy-submarines-have-a-unique-secret-weapon/



Double tap is certainly viable for sandcasting; missiles and torpedoes, you'd have to assume a cold launch.
 
Inspiration: Crusader Sirius Star Noodler - Concept in 2 min 1 sec

https://www.youtube.com/watch?v=te8Rl0VPWb8



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You'd think they'd get cold before they could be delivered.
 
Inspiration: Necromunda: Underhive Wars - Teaser Trailer

Necromunda: Underhive Wars is the first video game adaptation of the Games Workshop tabletop game, with a unique setting and perspective on the Warhammer 40,000 universe, which saw a new version launch to critical success late 2017. Created by Rogue Factor, developers of Mordheim: City of the Damned, Necromunda: Underhive Wars blends fast-paced tactical combat with RPG elements and deep unit customization, coming to PlayStation 4, Xbox One and PC. Step into the twisted tunnels and rusted corridors of the Underhive in a new teaser trailer, seeing life from the view of a hardened Escher gang member.

The turn-based tactical gameplay pits you against rival gangs in brutal gunfights, taking place in huge, vertical environments. Necromunda is a planet covered in poisonous ash wastes, forcing its population to live in Hive Cities, massive man-made structures built up over thousands of years to serve just one purpose: provide to the Imperium. In Hive Primus, the rich and noble live above the clouds in the Spire while the poorest and worst-off live in a massive and forgotten subterranean metropolis, the Underhive, where criminals fight in a perpetual gang war for control.

Command one of Necromunda’s iconic gangs, embracing anarchy, violence and death in an endless war for control to dominate this hellish place. Pick between the Eschers, an all-female gang who have made their name through selling drugs and chemicals throughout the Underhive, or the Goliaths, hulking warriors worshipping physicality and using strength-enhancing drugs to dominate in battle. Other gangs will be unveiled in the coming months.

Compose your gang carefully, based on the style of warfare you want to wage. Every fighter is highly customisable in loadout and appearance, and has access to a career which unlocks further skills, traits, weapons, and visual elements. Battle in the vertical environments of the Underhive, use raised walkways to push a high ground advantage, set traps for unwitting victims, and ambush your foes to force them into bloody melee engagements. With each battle won, your gang members grow in power, earning more powerful skills and loot, but beware! Even victories will result in casualties - deaths and injuries are permanent, and you’ll need to live with the consequences of every battle.

For an even deeper challenge, Conquest Mode offers an endless campaign featuring 4X mechanics between the turn-based battles. Fight over key territory to take complete control and prove your gang is the most fearsome on Necromunda! Then bring your unique gangs online, challenging other players in competitive multiplayer, and claim the Underhive for yourself!

https://www.youtube.com/watch?v=LC4xrghBLng&list=PLzQNCgQ0GV7aiV7loZnBkAhNDnNMtzdkS&index=2


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The default for Traveller has always seemed Dumarest; certainly the line sketches from early editions gave that impression.
 
Inspiration: Amazing Camera Views From Inside SpaceX Rocket Fairings

On Tuesday a great video was posted from the fairing of a SpaceX rocket carrying a payload of Starlink Satellites. It was one of the best looks at the interior of the fairings which are practically independent spacecraft able to control their entry & descent to steer their way to a rendezvous with the recovery vessels.

https://www.youtube.com/watch?v=Gk8Ay3QmF6s



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1. Orbital minefield laying.

2. Breakaway hull(s).
 
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