I've recently been re-interested in MGT and I'm wondering about ship design and combat: specifically, how playable is it? I've played a LOT of sci-fi RPGs and the one weakness always seems to be a completely unusable ship design and/or ship combat system. Star Wars d6 from WEG back in the day had playable, albeit simplistic, ship combat.
I have HG and TMB and the rules seem manageable, but I've never tried it. From the perspective of those who have run games, what do you think? Playable? Not? Yes, but needs some house rules (if so, what are they?).
Thanks so much!
(The same questions hold true for vehicle design and combat, but I understand those rules aren't widely available yet.)
I have HG and TMB and the rules seem manageable, but I've never tried it. From the perspective of those who have run games, what do you think? Playable? Not? Yes, but needs some house rules (if so, what are they?).
Thanks so much!
(The same questions hold true for vehicle design and combat, but I understand those rules aren't widely available yet.)