Likely not to be accepted as canon but I like the idea of an automated point defense system exclusive of a vessels primary offensive turrets or other related ordnance.
In my pre-Mongoose TU I allowed for a sort of defensive CIWS on smaller starships to supplement the classic Traveller one turret per 100 tons rules. Mind if the player characters invested in better software or upgrades to the actual point defense systems, the chances of an inbound missile (or torpedo) being intercepted increased accordingly. I had considered the inclusion of gunnery skills to possibly enhance said results but preferred to leave such to crewed weapon stations (or turrets) in 'traditional' combat.
And should point out referring to non-beam weapon CIWS, either gaus-coil guns or possibly vacuum operational 'Gatling' style cannons, neither system to give an undue edge to the defending vessel. Limited magazine capacity as well as possible mechanical failure simply worked in to keep a game balanced and playable. Again, if you go Yugo rather than Cadillac you take your chances on the outcome.