dant164
Mongoose
Well, I've just recently started my new Shadow fleet, and realized that with 2 models, my fleet is finished, don't get me wrong, its very cost effective, but i cant help thinking the lack of a battle level choice really hamstrings Shadows in a campaign. So here goes my idea for a battle level choice for Shadows.
Important Disclaimer: Ive noticed a lot of.... how should i put this, fireworks on the ACTA boards recently, I'd prefer it not directed my way.
Shadow Predator
PL: Battle
Speed: 8
Damage: 100
Turn: SM
Hull: 5
Craft: None
Special Rules: Advanced Jump Point, Flight Computer, Stealth 3+, Self Repair 2D6
Weapon:
Molecular Slicer Beam 12 T 4AD SAP, B,P,TD
Its a little less powerful than the old SFOS hunter, but what do you think?
Important Disclaimer: Ive noticed a lot of.... how should i put this, fireworks on the ACTA boards recently, I'd prefer it not directed my way.
Shadow Predator
PL: Battle
Speed: 8
Damage: 100
Turn: SM
Hull: 5
Craft: None
Special Rules: Advanced Jump Point, Flight Computer, Stealth 3+, Self Repair 2D6
Weapon:
Molecular Slicer Beam 12 T 4AD SAP, B,P,TD
Its a little less powerful than the old SFOS hunter, but what do you think?