A proposal for a bit of variety and to make them that little bit more like they act in the show:
the experience table becomes 2-12 - with 1 becoming 2 and so on and adding:
8 What do you want?: This ship has been used to transport a minion who gathers valuable intelligence on the activities of the other fleets, granting you a +2 bonus to your Initiative for the next Campaign Turn.
9 Mother knows best: Up to two on board flights of fighters may increase their Dogfight score by +1.
10 Master Manipulators: Launching a lightning strike, the ship strikes at the heart of an enemy, causing him to draw ships away from his main force. Choose another player’s fleet. In its next battle, it will have one less Fleet Allocation Points available.
11 The Corps is our Friend: The ship receives a telepathic pilot which enables it to better resist attacks by other telepaths, this ship may no longer be jammed.
12 Minions: An inquisitive ship uncovers more than it bargained for and those crew that survive now serve the Shadows. You may immediately add any one ship of your choice of Skirmish or lower Priority Level to your fleet roster. This ship may be chosen from Earth Alliance, Narn, Centauri, Raiders or League fleet lists and may come from a fleet that your are currently fighting against in the campaign.
the experience table becomes 2-12 - with 1 becoming 2 and so on and adding:
8 What do you want?: This ship has been used to transport a minion who gathers valuable intelligence on the activities of the other fleets, granting you a +2 bonus to your Initiative for the next Campaign Turn.
9 Mother knows best: Up to two on board flights of fighters may increase their Dogfight score by +1.
10 Master Manipulators: Launching a lightning strike, the ship strikes at the heart of an enemy, causing him to draw ships away from his main force. Choose another player’s fleet. In its next battle, it will have one less Fleet Allocation Points available.
11 The Corps is our Friend: The ship receives a telepathic pilot which enables it to better resist attacks by other telepaths, this ship may no longer be jammed.
12 Minions: An inquisitive ship uncovers more than it bargained for and those crew that survive now serve the Shadows. You may immediately add any one ship of your choice of Skirmish or lower Priority Level to your fleet roster. This ship may be chosen from Earth Alliance, Narn, Centauri, Raiders or League fleet lists and may come from a fleet that your are currently fighting against in the campaign.