I have read the rules and have been thinking about how they interact with one another. I think you have a good basic game, but I have several questions, most of which are being addresses or are already covered in the posted errata. Some I still have.
1) Battle Stations (unit type); Battle Stations are listed under Civilian units, and therefore, as I understand it, have a -2 Initiative Penalty. Since Battle Stations are military units, wouldn't they have the same initiative as the Empire they are used by?
Follow up question; In SFU Battle Stations are typically on a border as part of a large sensor network, one of a Battle Stations primary functions is traffic control/tracking units across the border. As such would it qualify for an initiative bonus?
2) Why do the Orions lack both a Plasma option, and the option to buy Cloaking devices?
3) In SFU some Orion Cartels rent units to the various Empires as Mercenaries. Would these units have an initiative of 0 to reflect their greater experience with combat?
1) Battle Stations (unit type); Battle Stations are listed under Civilian units, and therefore, as I understand it, have a -2 Initiative Penalty. Since Battle Stations are military units, wouldn't they have the same initiative as the Empire they are used by?
Follow up question; In SFU Battle Stations are typically on a border as part of a large sensor network, one of a Battle Stations primary functions is traffic control/tracking units across the border. As such would it qualify for an initiative bonus?
2) Why do the Orions lack both a Plasma option, and the option to buy Cloaking devices?
3) In SFU some Orion Cartels rent units to the various Empires as Mercenaries. Would these units have an initiative of 0 to reflect their greater experience with combat?