GamerDude
Cosmic Mongoose
T20 had one such system - but they left out that "1 power point" for a ship was equal to about "100 power points' for a vehicle (their terms). They borrowed my book when it came out tried building stuff (they were a stats/math major) and their starships moved about 3kph after all was said.Somebody said:High Guard:
Unified construction system for everything from a speederbike to a dreadnaught would be nice. Not this "five systems and counting" we currently get.
And power consumption, effects of power output on fuel consumption and maybe rules for "tracking based on reactor power". Even if only as an add-on rules
Hero System has a beautiful system for building just about anything (an umbrella costs 70 char points to make). It can make anything from a 'stick' to an 'inter-galactic trans warp luxury liner' with the exact same system - just takes a ton of math etc. There is even software that you can buy which lets you make characters, build new items, etc.
The GURPS vehicle system in 3rd ed was pretty nice especially for starships, I haven't tried the one in 4th ed (although I have tried using the 'Powers' book and gave up).