Blu_Majik said:
i've heard nothing to make me really happy about sticking with the Narn yet.
all the ships sound really average, a bunch of effective Skirmish level ships carried our fleet before but now it looks like we have to make up a fleet out of middle of the road ships, not easy! losing the Ka'Tann sounds like a big blow to me, i need to hear about an fleet option to make up for this loss or i'm for buying a new fleet!
i hope i'm missing out on something really special here.
Really, are we reading the same posts? The Dag'Kar seems like it rocks now - beams no longer rip them to shreds and e-mines actually hurt now (reloads too).
Narn players might actually use a Var'Nic for the first time ever.
The T'Loth sounds much better than before - no boresight alone makes this ship tons better.
The T'Rann actually seems like a worthwhile choice too. (A lot more fighters and the abilitiy to launch some in a useful timeframe). Woot, a real carrier finally!
I am a little scared of what they could possibly have done to the G'Karith to make it worthy of a raid choice but I will wait and see (anyone willing to speak on this one?).
As for the Bat Squad - it sounds like the Ka'Toc is the same and apparently the Ka'Tan lost one of its silly second boresight lasers in favor of an E-mine making it a much more flexible ship.
The horrid Rongoth/Rothan pair apparently downgraded to skirmish (and I am not sad to see them go as they are both ugly AND their momma dresses them funny.)
The G'Quan actually has more beam (although how much more hasn't been said). If it has at least 5D I will be very happy even if it is still boresight. Apparently its stablemates the G'Quonth and the G'Tal are allegedly worthwhile now as well (although precisely how has not been described). No news if the G'Lan has changed at all (but I suspect it hasn't).
I am hoping the G'Karith and the Thentus (both basically escort vessels) actually gain the anti-fighter trait so the Narn can use something besides E-mines to deal with fighters. (In the old AoG game the G'Karith basically was a small anti-fighter cruiser.)
On the subject of fighters, the Gorith seems as pointless as ever, but that is ok because Frazis are competent assault fighters and as plentiful as ever. I had hoped the Tarza torpedo fighter and that cool-looking fighter-bomber that AoG released for the Narn right before it folded would make an appearance, but you can't have everything.
Honestly, the e-mine fix, a down'sizing of the Var'Nic, and any increase to the beams for the G'Quan alone are almost worth the price of admission for the Narn. Add that to the fact that the cheezy Centauri beam-team has largely been ret-conned out of existance and I am positively delighted. :twisted:
Tzarevitch