I noticed that the Scout ship's power does not seem consitant. It shows that there is 40 tons of fuel for one jump-2 and 10 weeks of operation. I understand the 20 tons but for 10 weeks at power plant A, it should be 10 tons (2 tons per 2-weeks x 5). This would give fuel tonnage of 30 tons. The other 10 tons would be sent to cargo.
Also I noticed a problem with the example of character creation of poor Alexander L. Jamison. During the first term he gains another skill, but no reason why this is given (this gives him 3 skills the 1st term). And on his 5th Term he does not get promoted to Captain (which would actually be 1st officer) but it shows him to be Merchant Captain Alexander Jamison. He would be 2nd Officer. This would be correct for the example shown on page 7.
And about commissions. If a character rolls for a commission does he still get to roll for advancement? Does he get a skill for the commission? And finally if he is able to roll for advancement also, does he get a skill for each (commission and advancement)? :?:
Also I noticed a problem with the example of character creation of poor Alexander L. Jamison. During the first term he gains another skill, but no reason why this is given (this gives him 3 skills the 1st term). And on his 5th Term he does not get promoted to Captain (which would actually be 1st officer) but it shows him to be Merchant Captain Alexander Jamison. He would be 2nd Officer. This would be correct for the example shown on page 7.
And about commissions. If a character rolls for a commission does he still get to roll for advancement? Does he get a skill for the commission? And finally if he is able to roll for advancement also, does he get a skill for each (commission and advancement)? :?: