Sceaptune Games is really pleased to announce the release of the full, UNE Edition of Hyperlite: The Sirius Treaty on PDF.
Based on the MGT SRD, this extends the much-loved 2d6 Traveller into a different future history - early 24th century Earth and it's colonies.
Space is big, but it's history is even longer. Even after Earth developed a faster-thank-light drive (Foldspace transition), it only found four other, colonising, starfaring species. But it also found the remnants and artefacts of the Precursors - starfaring species going way back in time.
Of course, such artefacts are sometimes simple, and sometimes stunning in their complexity. This led to a range of low-key conflicts on backward planets that sapped the resources of the starfaring species. A peace treaty was signed, the Sirius Treaty, and a monitoring force was constructed: the Invigilators.
But the invigilators got out of control. Now they rigidly enforce the treaty's tenets, especially as regards first- or primitive- contact protocols. Now, whenever a backward society is found, the UNE's Sirius Treaty Special Forces (UNEST-SF) must ONLY carry equivalent technology. So the augmented, jacked-up, chipped-up legionnaires of the UNEST-SF must go into hostile lands armed with swords and spears. Oh, and shields, of course.
But there have been problems re-engineering the ancient technology and reproducing the manufactuing techniques. "We're so sorry, Mr Invigilator, but the cotton plants have been contaminated by our GM'd crops. We _know_ the tunics are waterproof. And windproof. Oh, and tear-resistant. But, but... it's still cotton..."
Hyperlite: The Sirius Treaty: A new future, a renewal of history.
Available on PDF at Drive Thru RPG. More details and downloads available at Sceaptune Games. Paperback available soon!
Based on the MGT SRD, this extends the much-loved 2d6 Traveller into a different future history - early 24th century Earth and it's colonies.
Space is big, but it's history is even longer. Even after Earth developed a faster-thank-light drive (Foldspace transition), it only found four other, colonising, starfaring species. But it also found the remnants and artefacts of the Precursors - starfaring species going way back in time.
Of course, such artefacts are sometimes simple, and sometimes stunning in their complexity. This led to a range of low-key conflicts on backward planets that sapped the resources of the starfaring species. A peace treaty was signed, the Sirius Treaty, and a monitoring force was constructed: the Invigilators.
But the invigilators got out of control. Now they rigidly enforce the treaty's tenets, especially as regards first- or primitive- contact protocols. Now, whenever a backward society is found, the UNE's Sirius Treaty Special Forces (UNEST-SF) must ONLY carry equivalent technology. So the augmented, jacked-up, chipped-up legionnaires of the UNEST-SF must go into hostile lands armed with swords and spears. Oh, and shields, of course.
But there have been problems re-engineering the ancient technology and reproducing the manufactuing techniques. "We're so sorry, Mr Invigilator, but the cotton plants have been contaminated by our GM'd crops. We _know_ the tunics are waterproof. And windproof. Oh, and tear-resistant. But, but... it's still cotton..."
Hyperlite: The Sirius Treaty: A new future, a renewal of history.
Available on PDF at Drive Thru RPG. More details and downloads available at Sceaptune Games. Paperback available soon!