Most of the gifts are reasonably straight forward, and I hate to take away a players fun, but I'm struggling with the Sanctuary gift.
One of the PC's (the Myyrrhn healer) has joined the cult of Lassa and has dedicated 7 Pow. He chose Sanctuary as his gift and bought it with all 7 Pow. Now he has a floating, invisible, inter-dimensional, impregnable villa that I'm not (as GM) overly enthusiastic about.
I was thinking of allowing it as a sort of divine intervention, i.e. he may call upon his gift either a limited number of times (= critical Pact Skill?) per suitable time frame (month, year, whatever) or when in great need.
Any other thoughts or suggestions?
One of the PC's (the Myyrrhn healer) has joined the cult of Lassa and has dedicated 7 Pow. He chose Sanctuary as his gift and bought it with all 7 Pow. Now he has a floating, invisible, inter-dimensional, impregnable villa that I'm not (as GM) overly enthusiastic about.
I was thinking of allowing it as a sort of divine intervention, i.e. he may call upon his gift either a limited number of times (= critical Pact Skill?) per suitable time frame (month, year, whatever) or when in great need.
Any other thoughts or suggestions?