Inspector Zero said:Lead again would be useless as armour without magical tempering. Uz can make it as hard as bronze (4pt) but it's enormously heavy. The excellent Uz book doesn't say this but I'd rule that as well as the high encumbrance lead armour also doubles the skill penalty (8% for a 4 point vambrace for example).
Again, IIRC Aluminium does not give a skill penalty on swimmingInspector Zero said:Aluminium I don't know about but would guess at some ability to conduct electricity without harming the wielder/wearer.
Lead (na-metal) half again ENC of bronze. Armour neither clanks nor reflects so doesn't impede stealth skills
Copper (ga-metal) raw copper has same AP as bronze but can't damage bronze weapons. Enchanted copper only takes damage to itself when penetrated to twice its AP, but still only protects to its AP. It can be made thin to half ENC but protects at 2 pts less than bronze equivalent.
Ah, got that bit wrong. Would have thought its the devil's own job to go creeping about in lead...
I think "Elfs - Aguide to the Aldryami" updates this a little for MRQ.
Rasta said:Ah, got that bit wrong. Would have thought its the devil's own job to go creeping about in lead...
Yes Uz is strong. And they are very strong if you get downwind of them.
It's a very soft metal so doesn't clank like normal armor
Compared to other metals yes. Leather is arguably softer still, not prone to clanking and yet confers a stealth penalty. Alright, I'll concede a little creaking from the leather but is it really noisier than lead?
Have to assume its some kind of magical property associated with tempering into weaponry and armour. I still reckon if a non Uz put on lead armour not only would they be harded pushed to move they'd be making a fair old racket as well.