Yenaldlooshi
Cosmic Mongoose
Core pg76 states: "When a Traveller is within two metres of an enemy, they are said to be locked in close combat. At this very short range, certain rules apply."
and one of those rules is: "If one combatant moves while locked in close combat, their enemy may make an immediate (and ‘free’) attack with DM+2 to the attack roll."
Does this mean, that if Friendly Fred is trying to move past Enemy Ed in a ship's corridor, and Ed does not have a delayed action, if Fred tries to run past Ed but happens to come with in 2m at any point mid-move, then Fred at that point mid-movement, has just entered Melee combat and if he tried to continue his move that he has remaining from that minor action, Ed will get a free +2 attack?
Logically, that is what the rules amount to but I am wondering if that was really the intent and if others play this way, or require there to be a delayed action by Ed to interrupt Fred's move as the only way he could be attacked mid move.
and one of those rules is: "If one combatant moves while locked in close combat, their enemy may make an immediate (and ‘free’) attack with DM+2 to the attack roll."
Does this mean, that if Friendly Fred is trying to move past Enemy Ed in a ship's corridor, and Ed does not have a delayed action, if Fred tries to run past Ed but happens to come with in 2m at any point mid-move, then Fred at that point mid-movement, has just entered Melee combat and if he tried to continue his move that he has remaining from that minor action, Ed will get a free +2 attack?
Logically, that is what the rules amount to but I am wondering if that was really the intent and if others play this way, or require there to be a delayed action by Ed to interrupt Fred's move as the only way he could be attacked mid move.