RQII - Nice One

Exubae

Mongoose
When I purchased RQII I half expected to be disappointed, to be confronted with minor amendments and tweaks.

Instead, I'm impressed you guys have done a truly excellent job -
The magic systems seem to work really well with the experience system now.
The Introduction of Spirit magic to the core rules is a nice extra.
The combat styles and the more realistic feel to parrying are cool.
Spirits back to being POW based entities, which allows a broader scope of character development.

Page layout is nice and clean as well, though some of the art work is a bit odd.

From the rules perspective, the only hardship is for those using the revamped (and slight beefed up) divine magic, making sure you don't over commit to your god before you've got other sources of Magic points to draw on... or make sure you've someone proficient Spirit magic or handling Spirits in your party.

I can't wait to see the revised cult book for Glorantha...
 
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