RQ6: Heroic Abilities

flyingcircus said:
And why is RQ6 being discussed on a Mongoose forum anyhow, shouldn't you discuss this on their forums? :o
RQ6 is completely compatible with Mongoose's Legend products (Elric and others).
 
hanszurcher said:
flyingcircus said:
And why is RQ6 being discussed on a Mongoose forum anyhow, shouldn't you discuss this on their forums? :o
RQ6 is completely compatible with Mongoose's Legend products (Elric and others).

Moreover, it was just released and I wanted to understand how it compared to Legend (which, along with MRQII, I also own).
 
alex_greene said:
Looks like RQ6 just took the choice out of your hands. Sure, they did it with a smile but it's still just the same as my words in the post I made above.
All major changes to game systems bring this kind of winners & losers problem. When Sorcery was re-written for MRQ, long-duration spells were removed. Tough. You can't cast Damage Boosting for a week any more. And in any case, no choice has been taken out of my hands. I can, and will, continute to run my game with Heroic Abilities in place for those characters that already have them.
 
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