Hey all,
This is a revised version of my Missile Article. I include some rough missile combat rules as well, including control linkages and electronic warfare.
The rules are intended to be "light" enough to be playable yet to at least address certain aspects of missile engagements that have never been covered before.
The "feel" of the rules are intended to be somewhere between the modern day missile paradigm (just a few missiles that are impossible, more or less, to shoot down) and the Honorverse paradigm (Good God, that's a lot of missiles!!!).
Please let me know what you think.
https://sites.google.com/site/apocfs/trav-docs/MissileArticle.pdf?attredirects=0&d=1
This is a revised version of my Missile Article. I include some rough missile combat rules as well, including control linkages and electronic warfare.
The rules are intended to be "light" enough to be playable yet to at least address certain aspects of missile engagements that have never been covered before.
The "feel" of the rules are intended to be somewhere between the modern day missile paradigm (just a few missiles that are impossible, more or less, to shoot down) and the Honorverse paradigm (Good God, that's a lot of missiles!!!).
Please let me know what you think.
https://sites.google.com/site/apocfs/trav-docs/MissileArticle.pdf?attredirects=0&d=1