Anyone else spend weeks planning a campaign, only to realize most of it will need to be changed, as soon as the players finish their characters?
Two new players to the game, one chooses Thief, the other Merchant. When the merchant got to Broker-4, I realized there was going to be a lot of trading.
But the Thief....never have I seen such dice luck. he hits '5' twice on career events (+2DM to 1 benefit roll). Last term, he hits '10', and decides to gamble 6 BRs, and wins, giving him 3 more. He survives 6 terms without a scratch, and makes rank 5. Total of 12 Benefit rolls...all at +1, and 2 at +3.
Between the 2 of them, they will start with Cr260000, 50% of a free trader that they will never fly....and 57 ship shares!
Crime in Traveller pays well.
Two new players to the game, one chooses Thief, the other Merchant. When the merchant got to Broker-4, I realized there was going to be a lot of trading.
But the Thief....never have I seen such dice luck. he hits '5' twice on career events (+2DM to 1 benefit roll). Last term, he hits '10', and decides to gamble 6 BRs, and wins, giving him 3 more. He survives 6 terms without a scratch, and makes rank 5. Total of 12 Benefit rolls...all at +1, and 2 at +3.
Between the 2 of them, they will start with Cr260000, 50% of a free trader that they will never fly....and 57 ship shares!
Crime in Traveller pays well.