sideranautae
Mongoose
Does anyone know if any of the nearby star systems have been found to NOT have any gas giants? I'm starting to create my system gen tables. I know that they are found from the inner orbits all the way out.
Reynard said:It doesn't help they have yet to find any planets other than GGs around the stars in our neighborhood.
GypsyComet said:I prefer a healthy dose of fiction in my Science Fiction. That the real universe does not appear to support the speculation of 40s thru 70s SF is only a concern to those who want it to be a concern.
Prime_Evil said:IMHO, it's a pity that the Traveller world generation system doesn't reflect this diversity. That's fine if you view it simply as a retro-SF game that sets out to capture the feel of pulp SF from the 1940s through to the early 1960s, but if you want to see it grow as the premier SF game it needs to simulate the full range of environments that we are discovering. Or else it risks being relegated to the position of a mere historical curiosity...
sideranautae said:Reynard said:It doesn't help they have yet to find any planets other than GGs around the stars in our neighborhood.
That's not correct. In the last few years MANY have been found in this area. They are harder to spot as they are much less massive.
hiro said:The trouble with updating a poorly aged system is you have to be pretty sure that what you're updating to is future proof or else in a few months or years it looks as dated as the system you had outgrown. If it's true that we're in the Golden Age of Astronomy then prepare to revise what you do today real soon.
hiro said:Everything becomes dated once written down. Writing it down solidifies it in that moment and dooms it to stasis. Maybe some things improve with age but technology? No, not really.
hiro said:EDG has put a lot of work into updating the 2300 Near Star List. Was it really worth it? You'd have to ask him but the new stars discovered broke the arms as written in the game and if you use them you need to rewrite the history of colonisation.
hiro said:There is another aspect of this to ponder, as we discover new stars and their associated planets we're also seeing that the older data on known stars isn't accurate. Expect the information we have on our local stars to change in the next 10 years.
hiro said:I agree with Gypsy Comet here, as much as I want my sci-fi based on what we know and can predict as accurately as possible the fact remains that at the moment, predicting anything further in the future than a generation is a fiction and with that, it can be whatever the players and GM want it to be.
Prime_Evil said:Why can't Traveller simulate these kinds of futures too? Why must it be locked into a backward-looking vision built on the ideas of a previous generation?
GypsyComet said:So start a new setting.
GypsyComet said:Just as the Third Imperium setting is 50s to 70s SF, and 2300AD is 80s SF, there is no fundamental obstacle to creating a new setting that reflects this generation of SF and/or reality as we currently know it. BUT just like the 3I and 2300AD, that setting will be built on a set of assumptions that will not age well.
GypsyComet said:Accept that a setting is a snapshot. As already noted, 2300AD doesn't tolerate the changes in our understanding since it was first released, and the Imperium is built on the idea that our solar system is typical in many ways. Change either assumption and the settings break. Sometimes badly. The solution is to not change those assumptions. Create anew, and leave the nostalgia to its own devices.
hiro said:There is another aspect of this to ponder, as we discover new stars and their associated planets we're also seeing that the older data on known stars isn't accurate. Expect the information we have on our local stars to change in the next 10 years.
Prime_Evil said:You don't think that it is possible to create a setting that advances at roughly the same rate as the SF genre itself?
GypsyComet said:That isn't Real Life?
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Reynard said:Traveller players and GMs at least make an effort to put a bit of real science in their fiction. This topic is an example. Won't see most Star War campaigns based on the real universe, any real universe.