Hello everyone,
I was wondering if anyone in the know could help me with the rational and scientific parts of the game.
Basically, I want to set a Traveller campaign on a single planet. I want the planet to be absolutely massive, and habitable to humans as we know them, you and I, the Terran kind. This will be for my own campaign.
So, I want a large planet. Would a larger planet have greater gravity due to its mass? Would this affect a species living here? Or would its proximity to the sun have a greater bearing on gravity. If the proximity to the sun or star (depending on star type) affected the planet in other ways, how would this in turn affect days, nights, calendars, and the environemnt?
Basically, I want an even larger version of earth, but do now the science behind it or required to try to make it as real as possible. I want it to be big, maybe the size of Jupiter (even though it is a gas giant and not a planet per se).
Please help! Thanks!
I was wondering if anyone in the know could help me with the rational and scientific parts of the game.
Basically, I want to set a Traveller campaign on a single planet. I want the planet to be absolutely massive, and habitable to humans as we know them, you and I, the Terran kind. This will be for my own campaign.
So, I want a large planet. Would a larger planet have greater gravity due to its mass? Would this affect a species living here? Or would its proximity to the sun have a greater bearing on gravity. If the proximity to the sun or star (depending on star type) affected the planet in other ways, how would this in turn affect days, nights, calendars, and the environemnt?
Basically, I want an even larger version of earth, but do now the science behind it or required to try to make it as real as possible. I want it to be big, maybe the size of Jupiter (even though it is a gas giant and not a planet per se).
Please help! Thanks!